- From: Alberto San José <josealberto.sanjose@gmail.com>
- Date: Sat, 28 Feb 2009 18:39:57 +0100
- To: public-social-web-talk@w3.org
- Message-ID: <1edc9ac20902280939q2c410181l93d4a525839ccc7f@mail.gmail.com>
Hello everyone, One the questions posed in the "Questionnaire on Organization of Charter", is about to delete the User Experience Task Force. Let me advocate for keeping this inside the XG (no matter which kind of charter will be selected at last), as this is my main skills field: 1. User experience is about making everything *easier for the user*. 2. Most of the people are not aware of technical terms, processes involved, or even dangers lurking in the web. 3. All architectures, processes, policies, practices developed by this XG *should be displayed, used and understanded in an easy way by any regular folk*. 4. UX is going to happen anyhow when all this will be implemented, so it´s important to identify any issue *before* it happens. 5. User Experience is about *making things visible, easy and desiderable*. 6. User Experience is about Information Architecture, Usability, Interaction Design, Information Design and overall easiness, *despite any underlying technology*. This is important because people don´t care about technology: the just want to do things. 7. And they want easy. That´s User Experience ultimate goal. I just edited the UnifiedSocialXG Charter - User Experience Task Force<http://esw.w3.org/topic/UnifiedSocialXG#head-07d4989ef5f476b9d7daa953514658adf5cc0803>point with a whole description of why keeping UX in, and what and how can be accomplished. Br, -- Alberto San José uxtopia.com
Received on Sunday, 1 March 2009 18:40:12 UTC