- From: Patrick H. Lauke <redux@splintered.co.uk>
- Date: Thu, 22 Nov 2018 18:24:12 +0000
- To: Silver Task Force <public-silver@w3.org>, WCAG <w3c-wai-gl@w3.org>
On 22/11/2018 16:22, David MacDonald wrote: > Brainstorming has begun about what the next major version of the WCAG > may look like. This is an attempt to contribute to that process, with > its historical perspective as a consideration.The universal response to > the WCAG appears to be that it has made an amazing impact on global > accessibility and is a unified standard around which the global > community can rally. However, it is difficult to understand and it’s > technology agnostic language sometimes seems cryptic to those who are > implementing it on their sites. Almost all of the criticisms of the WCAG > 2.0 can be boiled down to “its hard to understand” and “it needs to make > room for soft requirements that are hard to test”. > > To explorehow we got here, let’s go back to 1999, with the release of > WCAG 1.0. It was a breakthrough standard in which design concepts such > as colour, and HTML specific requirements were all mixed together in a > very flat level standard. It was a huge success and began to get legal > recognition. One of the things that led to its quick adoption was that > it was easy to understand, and it made a big difference for people with > disabilities.However, it was very prescriptive on designers and was also > vulnerable to changes in technology. Legal frameworks and standards > historically move much slower than technology. > > We endeavoured to solve this problem in WCAG 2.0. The W3C process was > that normative documents went through a long rigorous process to become > a standard(years). There is also a category of supporting documents that > were non normative and easier to update. WCAG 2.0 extractacted the > characteristics of the 1.0 requirements into technology agnostic > normative success criteria, withseparate non normative technology > specific techniques to meet those success criteria.It was a huge success > and WCAG 2.0 has survived 10 years. But its longevity and stability came > at a high cost. It had 4 layers, 3 layers were normative (Principles, > Guidelines, Success criteria) an one layer (technology specific > techniques) that were non normative. > > In the last few years the W3C has evolved in its approach to standards > for a more iterative approach perhaps inspired by AGILE. There is a > requirement now for standards to be frequently updated on 18 month - 2 > year cycles. No more 10 year development cycles such as we had in WCAG > 2.0. At first I was concerned that this change in approach would cause > problems for future of WCAG. > > However, during TPAC I realized that frequent updates to the standard > could solve the dilemma of separation of normative success criteria and > non normative technique where users had to look in 2 places. Frequent > published standards could keep up with technology. So we might be able > to integrate the techniques into the *normative* part of the standard > and merge them with the testable/measurable Success Criteria, into what > the Silver Task Force is calling “methods”. These would be normative. > The WCAG 2.0, 12 guidelines would expand in their role and become > general guidelines under which these methods could be grouped. So > instead of 4 layers of guidance which cause the reader to look in > several places to know what to do, there would be only 2 layers > (Guidelines and Methods). It would overcome the problem of having to > have technology agnostic success criteria which are hard to understand. > The methods would say what to do and how to do it and also be the unit > of measurement of conformance. There would be only one place to lookin > order to know what to do to meet the requirement. > > So I'm suggesting we explore moving integrating the techniques with the > SCs to become *normative* methods that are updated using the regular 18 > month-2 year cadence of the normative document cycle. The general > information such as "Make code correspond to visual layout" would be > guidelines under with all of the methods rest. I thought the point of non-normative techniques was that what really counts is fulfilling a success criterion, and that to do that, there can usually be more than one particular way of doing that...hence the techniques being non-normative ("here's one way of doing it" versus "this is the one true way you HAVE to do it"). If anything, with more standards/technologies coming around now, this holds even more true than before. Unless I'm missing a nuance here? P -- Patrick H. Lauke www.splintered.co.uk | https://github.com/patrickhlauke http://flickr.com/photos/redux/ | http://redux.deviantart.com twitter: @patrick_h_lauke | skype: patrick_h_lauke
Received on Thursday, 22 November 2018 18:24:39 UTC