- From: Stefan Lemme <stefan.lemme@dfki.de>
- Date: Wed, 15 Apr 2015 21:30:23 +0200
- To: public-sdw-wg@w3.org
Dear Frans, Ed, for the last usecase "50 Incorporating geospatial data (e.g. geo-referenced geometry) into interactive 3D graphics on the web (Best Practice)" at https://www.w3.org/2015/spatial/wiki/Working_Use_Cases#Incorporating_geospatial_data_.28e.g._geo-referenced_geometry.29_into_interactive_3D_graphics_on_the_web_.28Best_Practice.29 I identified the following already gathered requirements: * URIs * RESTful API (not necessarily using JSON) * Data should be streamable (a consumer should be able to do something meaningful before the end of the data message is received) * All best practices should be applicable to 3D data. - obvious requirement for this usecase * Best practices should support tiling (for raster and vector data, for two or three dimenions) - in conjunction with streaming * spatial data on the web should be compressable (for optimization of data transfer) Moreover, I suggest the following additional requirements to be considered for best practices: * Spatial data with a visual representation should be offered in delivery formats and encodings that are (preferably natively) supported by web browsers * Efficient content delivery (bandwidth-wise is already covered by requirement "spatial data on the web should be compressable"), but it does not cover the processing overhead for the visualization on the consuming client-side application that should be almost none or negligible * Consuming spatial data should seamlessly work with widely used and established libraries of web developers, such as jQuery Please feel free to incorporate this into the spreadsheet as I was not able to do so. Comments are appreciated as usual. Unfortunately, I will not be able to join today's call. Thus, I'll follow the discussion offline in the minutes. Best regards, Stefan
Received on Wednesday, 15 April 2015 19:30:57 UTC