- From: Daniel Ramos <capitain_jack@yahoo.com>
- Date: Mon, 24 Nov 2025 10:58:40 -0300
- To: 陳信屹 <tyson@slashlife.ai>, Daniel Campos Ramos <danielcamposramos.68@gmail.com>
- Cc: public-aikr@w3.org, public-s-agent-comm@w3.org, paoladimaio10@googlemail.com, Milton Ponson <rwiciamsd@gmail.com>
- Message-ID: <70f38987-af82-49c6-8177-466f8c347699@yahoo.com>
Hi Tyson, all, Thank you for this – the connections you drew are very helpful on my side as well. The Cangjie / Chu Bong‑Foo reference is exactly the kind of lineage I hadn’t named but was implicitly orbiting. Treating characters as decomposable semantic structures ends up very close to the atomic A = (c, f, m, e) view and to the universal character architecture we’re building on top of the RPN substrate. I’ll spend some time with that history; it gives a nice prior for what we’re trying to do with multi‑script atomic units. Your Forth → concatenative → GPU stack machine line is also the one I had in mind. The intention with the math core was precisely to have that kind of disciplined, finite, concatenative substrate under everything, with each “galaxy” acting as a bounded domain with its own small RPN vocabulary and invariants. On the high‑level side, I really like the way you phrased: using a high-level symbolic language to express TaskStructure, compiling that into RPN programs over your math core, and letting the domain-specific invariants be enforced at the consolidation boundaries you described (Reality Enabler, SleepTime). That matches how I’ve been thinking about external languages/agents plugging into K3D: we don’t try to fix the top language (it could be classical Chinese IR, Lisp, Haskell, or something new), but we do fix the execution and consolidation substrate, and treat domains as galaxies with explicit laws. I’m very interested to see how your TaskStructure × Graft work and the classical Chinese / 文言文 IR evolve, especially if you decide to target a constrained RPN surface like this. In the meantime I’ll keep the specs and kernels as clean and inspectable as possible so they remain a viable target for that kind of compilation. No rush at all on your side – I appreciate you taking the time to read and think through the model this deeply. Best, Daniel On 11/24/25 2:01 AM, 陳信屹 wrote: > Hi Daniel, and all > > Thank you for taking the time to write such a detailed response. > > I’ve been going through your explanation carefully. The way you > articulated the RPN execution substrate, the domain-stacking model, > and how “execution” becomes domain laws has been extremely helpful for > clarifying how TaskStructure × Graft can be grounded in a concrete > computational environment. > > I wanted to share one observation as I work through your model. > > In East-Asian computing history there was an early attempt (by Chu > Bong-Foo, the creator of the Cangjie system) to treat Chinese > characters not as strings but as decomposable semantic > structures—essentially a Lisp-like symbolic representation encoded > inside the writing system itself. It never evolved into a full > symbolic computing substrate, but conceptually it sits surprisingly > close to your A = (c, f, m, e) view, and to your use of visual and > meaning programs as primitive execution forms. > > This connection became clearer as I reviewed your RPN kernels. > > Your stack-based execution reminds me strongly of the lineage from > Forth → concatenative languages → GPU-side stack machines → symbolic > execution environments. The idea of letting “domains” emerge as > galaxies, each with bounded RPN semantics, fits very naturally with > how I’ve been thinking about task DAGs in the agent-OS context. > > In my own work I’ve been experimenting with a classical Chinese / 文言文 > IR—a compact structural form that maps well to task DAGs, delegation > structures, and agent-level contracts. Seeing your RPN substrate makes > me rethink how this IR could sit on top of a more disciplined > execution layer. > > Your implementation path also intersects something I’ve been trying to > achieve for a while: > having user intention compile all the way down to ISA-level > execution—Arm or GPU kernels—without losing semantic structure. > > Your model gives a concrete, inspectable route for doing that. > > At the high-level language layer, I’m evaluating how to wrap this > execution substrate in a more expressive programming form. Lisp is one > option, given the homoiconicity and its natural fit with > DAG-structured tasks. Haskell is another possibility, especially for > determinism and type-level structure, and for constraining agent > behavior through compile-time semantics. > > I don’t have a firm conclusion yet, but your architecture opens a path > I didn’t previously consider: > > using a high-level symbolic language to express TaskStructure, > compiling that into RPN programs over your math core, and letting the > domain-specific invariants be enforced at the consolidation boundaries > you described (Reality Enabler, SleepTime). > > I’ll continue studying the kernels and the specs you linked. > > Best regards, > > Tyson > > Daniel Campos Ramos<danielcamposramos.68@gmail.com> 於 2025年11月23日 週日 下午9:23寫道: >> Hi Tyson, Paola, Milton and all >> >> Thank you for taking the time to write down your Agent = OS = TaskStructure × Graft view so clearly, and for engaging so carefully with the A = (c, f, m, e) construction. Your split between TaskStructure (contracts, delegation, traceable responsibility) and Graft (how that semantics hits the OS) is very close to how I think about K3D—just from the opposite direction. >> >> Right now I am still in a very implementation‑first phase: coding kernels and walking the “atomic knowledge” chain layer by layer, domain by domain, so that the model can eventually construct its own House and basic specialists. I’ll try to answer your question about the “execution” side of the RPN meaning programs in that concrete spirit. >> >> 1. Where execution actually lives today >> >> At the atomic level, the current implementation is: >> >> f (“form”) is an executable visual RPN program over a shared opcode surface (MOVE/LINE/QUAD/CUBIC/ARC, etc.) that runs on PTX (rpn_executor.ptx), drawing the glyph on GPU. >> m (“meaning”) is an RPN program over the same kind of shared surface that the Math Core Specification calls out: arithmetic, stack ops, small linear algebra, and, as we climb domains, the physics/chemistry/biology‑oriented patterns in the RPN Domain Opcode Registry. >> e is a procedural embedding in ℝ^D that can be regenerated from f/m and then compressed via PD04 (see Adaptive Procedural Compression Specification). >> So the “execution” side for m is literally: a finite RPN program, bounded stack, running on hand‑written PTX kernels as described in the Math Core Specification and RPN_MATHEMATICAL_FOUNDATIONS.md. For the initial ASCII+math run (148 atoms, 72 dual‑program stars) that I linked in the W3C thread, m includes things like CONST e, ADD, POW, with concrete stack effects. >> >> At this stage, the ground truth for execution is: PTX kernels, tests, and artifacts on disk. We do not yet have a fully wired visual “Galaxy Universe” view where you can watch those executions as live simulations; that piece is still being built out on top of the kernels and specs. >> >> 2. From atomic programs to domain galaxies (Reality Enabler) >> >> The next layer up in the stack is where this starts to look more like an “agent OS” substrate: >> >> The Reality Enabler Specification defines reality_atom, reality_molecule, reality_material, reality_system nodes that all carry: >> visual_rpn (how it appears), >> behavior_rpn / law_rpn (how it behaves), >> Matryoshka embeddings + PD04 programs (for search/LOD). >> The RPN Domain Opcode Registry is intentionally conservative: physics, chemistry, biology are expressed first as programs over the existing math core, not as new opcodes. The same Modular RPN Engine and tiered math cores execute those programs. >> So, in the sense you care about, “execution” here becomes domain laws: small, finite RPN programs that update state in a bounded domain of discourse (a physics galaxy, a chemistry galaxy, etc.), on top of the same math substrate that executes character‑level meaning programs. >> >> Implementation‑wise, we’re still going domain by domain: >> >> writing PTX kernels and bridges, >> expressing small systems (heat 1D/2D, simple orbits, diffusion) as RPN programs, >> and only then pushing those into the Reality Enabler fabric. >> The Galaxy‑Universe‑as‑RAM view in the Spatial UI spec is the target UI for this, but I want the kernels and RPN semantics to be solid first. >> >> 3. Programs, domains, and invariants (how I see it) >> >> You wrote about “which programs are even allowed in a given domain, and which invariants must hold.” I agree with the concern, but I think about it slightly differently than a global allow‑list. >> >> The design I’m aiming for is: >> >> 3D division and stacking as the primary structuring mechanism: >> Each galaxy is a domain of discourse: letters, words, contracts, physics, agent logs, etc. >> Galaxies stack in the Galaxy Universe (3D RAM), and domains are separated spatially and by node type, not by a single global type system. >> Programs are allowed to exist; domain laws decide what “sticks”: >> We don’t try to forbid arbitrary RPN programs up front. >> Instead, we let Reality Enabler, SleepTime, and domain‑specific specialists act as filters: >> Reality Enabler laws (law_rpn) decide what’s physically/chemically/biologically plausible before materialization into House. >> SleepTime (see SLEEPTIME_PROTOCOL_SPECIFICATION.md and Three‑Brain System Specification) decides what consolidates from Galaxy to House and what gets pruned or relegated to Museum. >> Invariants are checked at these consolidation and materialization boundaries, rather than as a global compile‑time gate. >> That is closer to Milton’s “domains of discourse” and the MIP* = RE view: each galaxy/domain gives you a bounded, computable world with explicit laws; SleepTime and Reality Enabler are where we enforce consistency, not a single master type checker that forbids everything up front. >> >> 4. Word galaxies and Galaxy Universe stacking >> >> On the language side, there is a parallel structure that I think lines up well with your TaskStructure intuition: >> >> We treat words and phrases as their own galaxies, stacked above the character layer: >> Level 0: syllable and letter galaxies (atomic units A = (c, f, m, e) plus syllable structure). >> Level 1: word galaxies formed by symlinked letters/syllables and their own meaning programs. >> Level 2+: phrase/grammar galaxies, where nodes encode simple grammar rules, composition constraints, and domain‑specific vocab. >> Each of these is a domain of discourse in the same sense: different node types, different RPN patterns, but all sitting in the same Galaxy Universe and eventually crystallizing into House via SleepTime. >> The intention is that contracts, workflows, and higher‑order structures you care about in TaskStructure become their own galaxies in this stack: “contract galaxy”, “obligation galaxy”, “delegation galaxy”, etc. They can then cross‑reference letter/word galaxies and reality galaxies naturally, using the same 3D coordinate system and node machinery. >> >> In other words: instead of a single hierarchy of “allowed programs per domain”, I’m building a stack of explicit, spatially separated domains (galaxies), each with its own program patterns, and letting cross‑reference emerge from Galaxy Universe stacking and search, not from collapsing everything into one token space. >> >> 5. How this meets TaskStructure × Graft, and LOGOS / KR >> >> Seen through your Agent = OS = TaskStructure × Graft lens: >> >> TaskStructure maps cleanly onto the higher galaxies and House: >> Room and House structure, vocabularies, nodes, and relationships (see SPATIAL_UI_ARCHITECTURE_SPECIFICATION.md, K3D_NODE_SPECIFICATION.md, SOVEREIGN_NSI_SPECIFICATION.md). >> Contract/workflow/rights/obligations galaxies for the semantics you care about. >> Graft is where the math cores and RPN programs live: >> Compilation from TaskStructures into RPN programs over the opcodes defined in the math core and domain registry. >> Execution in the Cranium via PTX kernels and PD04 programs. >> Filtering and consolidation via Reality Enabler and SleepTime. >> Paola’s LOGOS‑centric description of KR as “the man in the middle” between natural language and computation also fits nicely here: >> >> On the NL side, House + vocabularies + KR reports + ontologies. >> In the middle, K3D nodes and galaxies as explicit, spatial KR objects (the “blue bubbles” she drew, but with actual glTF + extras.k3d definitions). >> On the computation side, the RPN execution surface and math cores as the concrete semantics. >> Mathematics here is absolutely a KR language; what I’m building is a way to make those mathematical structures executable and spatial, while leaving room above for your type‑theoretic structures and for Paola’s natural‑language‑facing KR work. >> >> I’m very happy to keep this at the email/notes level for now while I keep wiring kernels and atomic layers together. >> >> As more of the stack becomes testable (especially in Reality Enabler and the stacked word/contract galaxies), I’ll be able to share more concrete examples where: >> >> an atomic unit or small contract galaxy, >> a finite RPN program, >> and a SleepTime/Reality‑Enabler check >> all line up as one explicit, inspectable artifact. >> >> Best regards, >> Daniel >> >> Knowledge3D (K3D) —https://github.com/danielcamposramos/Knowledge3D
Received on Monday, 24 November 2025 13:58:58 UTC