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XR Accessibility Primer Draft

From: Joshue O Connor <joconnor@w3.org>
Date: Tue, 8 Oct 2019 10:50:49 +0100
To: RQTF <public-rqtf@w3.org>, Matthew Tylee Atkinson <matkinson@paciellogroup.com>
Message-ID: <fcd9b7c9-50ea-c1eb-1ea2-5e757b48a560@w3.org>
Hi all,

At TPAC we had a very interesting discussion in APA about how 3D, and 
Immersive Web content is generated. The various processes were discussed 
as well as the tech involved and their roles various parts of the stack. 
Special thanks are due to Nell Waliczek (Amazon) who took the time to 
walk the group through the rendering process and she facilitated a very 
useful talk. I've made an effort to capture the gist of that discussion.

I've also tweaked its purpose a little in that it strikes me that a doc 
that explains some accessibility fundamentals to Immersive Web type 
folks, as well as Immersive Web fundamentals to accessibility folks 
would be useful, so rather than just being my 'notes' I've developed 
this towards being a draft 'XR Accessibility Primer' document. [1]

There have been some really useful comments by Jason already, and I will 
iterate the doc accordingly.

We are all trying to get to grips with understanding the mechanics of 
this space, so anything you can share to improve this doc, and our 
collective understanding is much appreciated (I'm looking forward to 
input from Matthew especially!).

All comments and thoughts welcome, especially for glaring 
emissions/gotcha's etc.

[1] https://www.w3.org/WAI/APA/wiki/XR_Accessibility_Primer

Thanks

Josh

-- 
Emerging Web Technology Specialist/Accessibility (WAI/W3C)
Received on Tuesday, 8 October 2019 09:50:52 UTC

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