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Re: Meeting minutes for 8 May 2019

From: Joshue O Connor <joconnor@w3.org>
Date: Thu, 9 May 2019 10:56:11 +0100
To: "White, Jason J" <jjwhite@ets.org>, RQTF <public-rqtf@w3.org>
Message-ID: <063a2e79-7f11-40bf-9eb3-3876baaba68f@w3.org>
A couple of comments from me.

+1 to a Gaming User Requirements for A11y (But I did chuckle at our 
convention of adding AUR after the principle letter of the tech being 
described, I'm waiting for Fruity Loops A11y user requirements now *grin).

Also, I really like the 'clean audio' suggestion from Janina. Games are 
designed to capture the players attention in many ways, with background 
music, sound, visuals etc. Having a clean or 'cleaner' channel for 
gamers with hearing impairments, or who have only a narrow range of 
frequencies that they can tune into etc would be great. By cutting out 
non-critical sounds, and moving game interactions etc for example in to 
a specific frequency range via a user preference would be a good use case.

HTH

Josh

On 08/05/2019 15:05, White, Jason J wrote:
> https://www.w3.org/2019/05/08-rqtf-minutes.html
>
>
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-- 
Emerging Web Technology Specialist/A11y (WAI/W3C)
Received on Thursday, 9 May 2019 09:56:15 UTC

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