- From: Scott Hollier <scott@hollier.info>
- Date: Mon, 6 May 2019 02:44:10 +0000
- To: "public-rqtf@w3.org" <public-rqtf@w3.org>
- Message-ID: <SN6PR01MB4349D11440DC93C66E71FB1CDC300@SN6PR01MB4349.prod.exchangelabs.com>
To the RQTF As discussed at our last meeting, I've now had a chance to read through in detail the proposed web games workshop document. Few thoughts: * I was surprised that the Accessible Player Experiences work wasn't mentioned as best I can tell: https://accessible.games/accessible-player-experiences/. While the irony isn't lost on me that the page is in itself not as accessible as it could be, there's some good content to consider * Would be good to include the ability to change the visual elements into high contrast as another game UI modification, cant' see it specifically referenced * Agree that an MSAA-style API support similar to ARIA would be a great way to go * May be worth two approaches: formalising a W3C WAI game accessibility guidelines similar to the few ad-hoc approaches out there already to provide industry certainty, and a separate process around the technical aspects of assistive technology and hardware integration. Appreciate Silver/AG may pickup on the first in some capacity but W3C is well placed to provide certainty in this area specifically to gaming. * Also the itmng is great with the XAC release and XR work. Scott. Dr Scott Hollier Project Manager Mobile: 0430 351 909 E-mail: scott.hollier@supportmd.org.au<mailto:scott.hollier@supportmd.org.au> | www.mdaustralia.org.au<http://www.mdaustralia.org.au/> [cid:image003.jpg@01D466E4.D8362230]<http://mdaustralia.org.au/>
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Received on Monday, 6 May 2019 02:44:36 UTC