Re: [pointerevents] Not delaying lost/gotpointercapture until the next pointer event

Discussed this at the hackathon and Alexander (Edge dev) said that 
he'd prefer they just try to rip out their "bug fix" that caused 
immediate gotpointercapture.  The principle here is that it doesn't 
matter who has capture until another input event arrives, so the 
simplest design would be to just always delay.  @NavidZ what do you 
think?

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Received on Wednesday, 27 July 2016 23:26:12 UTC