- From: Olli Pettay <olli@pettay.fi>
- Date: Tue, 21 Apr 2015 08:24:37 -0700
- To: Rick Byers <rbyers@chromium.org>
- CC: "public-pointer-events@w3.org" <public-pointer-events@w3.org>, Jared Duke <jdduke@chromium.org>, Nathaniel Duca <nduca@chromium.org>
On 04/21/2015 08:00 AM, Olli Pettay wrote: > On 04/21/2015 07:10 AM, Rick Byers wrote: >> On Tue, Apr 21, 2015 at 9:43 AM, Olli Pettay <olli@pettay.fi <mailto:olli@pettay.fi>> wrote: >> >> On 04/15/2015 08:31 AM, Rick Byers wrote: >> >> It's common for libraries (eg. ads frameworks) to want to passively track some notion of user interaction with the page. For touch, Pointer >> Events is >> a good API for this because the event listeners don't block scrolling. But what about for wheel events? Adding a document wheel event >> handler for >> this (when none existed previously) is bad for scroll performance. >> >> >> I wonder how bad the performance issues actually are here. Comparing to pointer events, wheel events fire rarely, and there are just couple of them >> in a row. So an implementation could have enough time to hit test and dispatch an event before the next animation frame tick. >> (I'm a bit worried making the platform more complicated than it needs to be.) >> >> >> Why do you say there's just a couple of them in a row? > I'm comparing to touch events for example. But you're right, pixel level wheel events happen rather often. > >> I'm thinking primarily of scrolling on high-quality touchpads here (eg. macbooks, >> chromebooks). There wheel events are similar to touchmove events in terms of frequency and duration during a scroll. That said, there are some big >> differences: >> 1) wheel scrolling tends to be done on much faster devices than touch scrolling >> 2) indirect manipulation is more forgiving psychologically than direct manipulation (since with touch your finger acts as a point of reference that >> makes at least latency substantially more noticeable, but I'm not sure how it affects the perception of smoothness). >> >> So I agree it may not be that important. But as we look to provide control over the blocking behavior of touch and scroll handlers (eg. >> scroll-blocks-on proposal <https://docs.google.com/a/chromium.org/document/d/1aOQRw76C0enLBd0mCG_-IM6bso7DxXwvqTiRWgNdTn8/edit>), I'm trying to >> consider wheel handlers also for consistency and completeness. > > > Would wheel+ctrl behave differently to wheel? Or other event+modifier combinations? (I think events should be for consistency dispatched the same way, > either always async or always sync, whether or not there are modifiers) > >> >> Should PEWG consider trying to address this scenario? >> >> One option (that I think we've discussed a bit in some form) would be to have a new non-blocking event ('pointerwheel' maybe?) and a new >> 'wheel-action' CSS property (similar to touch-action) that declaratively says what sort of wheel movement should cause scrolling. This would >> be most >> like pointer events, but adding new event types for this seems unfortunate (now what about keyboard scrolling?). >> >> well, keyboard scrolling doesn't cause wheel events either. >> >> >> Right, but the same problem exists there in theory. Perhaps there should be some mechanism to permit keyboard event listeners that won't block >> scrolling? But this is even less important than the wheel case IMHO. >> >> Another option would be to augment event handler registration with an options dictionary (instead of just the single 'capture' boolean). Eg: >> addEventListener('wheel', myHandler, {blocksScroll: false}); >> >> Definitely not this. This is not a strong enough case to change an API which has existed for 15+ years, IMO. >> >> >> Would you feel any better about this if the API had a new name? > Not really > >> Although I share your gut reaction that we shouldn't be messing with >> addEventListener, in debates internally I haven't been able to formulate a clear technical argument against extending addEventListener to have some >> mechanism for additional options. If what the developer wants to say is "I want to observe wheel events, but I'm never going to call preventDefault >> on them so please don't block scrolling" > Aha, if you formulate the behavior in a bit different way, then it becomes more generic... > So, "I'm not going to call preventDefault()" might be such, useful also in other cases than just with wheel. > A bit odd API, but might be useful, really useful. > > enum PreventDefaultHints { > "never" > "" > }; > addEventListener("wheel", listener, { preventDefault: "never", > capture: true}); > > ...but unfortunately that is not backwards compatible. If we could find a nice backwards compatible syntax. addEventListener("wheel", listener, true, { preventDefault: "never" }); would behave fine, but is a bit long. Would it be good enough? > > >> then it does feel most natural to allow them to say that at event handler registration time somehow. Any >> suggestion for how such a mechanism should look? >> >> A third option is to leave the event system unmodified and rely on a CSS property to independently control when events block scrolling. This >> is what >> my 'scroll-blocks-on <https://docs.google.com/document/d/1aOQRw76C0enLBd0mCG_-IM6bso7DxXwvqTiRWgNdTn8/edit#heading=h.wi06xpj70hhd>' proposal >> does (for >> which I've landed an experimental partial implementation in blink). A key downside here is the 'spooky action at a distance' between event >> registration and CSS property application. Eg. how to multiple components each putting wheel handlers on the document effectively co-ordinate >> on what >> the combined effect on the document should be? For this particular scenario (not one of the original goals of scroll-blocks-on) indicating >> intent at >> event registration time seems much better for composition. >> >> But this would work with keyboard events too. >> >> In fact, what do we actually want here. wheel/key event handling, or notification about what user just did? >> So, would some kind intentional event work here? >> >> addEventListener("userIntention", function(e) { >> if (e.intention == "scroll") { >> // do something >> } >> }); >> Or should "scroll" event be extended so that it tells what triggered the action? That can be a bit difficult to implement, but might be rather >> nice to have. >> >> >> The main use case I've got in mind is activity tracking. Most ad frameworks have some system (like it or not) of monitoring user activity (where was >> the mouse cursor, where on the page is the user touching, etc.). Today this hurts scroll performance substantially. Pointer events solves this for >> touch (although I'm not sure yet whether that's good enough - we may still pursue a solution with touch events), but no-one has proposed a good design >> that could also address the touchpad case (scroll-blocks-on gets awkward in the composition cases - all components on the page need to use some >> library/pattern to mediate the combination of desires from the different components). >> >> So for that use case, I don't think a scroll intention is really adequate. We could have some generic 'user activity' intention that included a >> screen co-ordinate, but that would quickly end up looking pretty redundant with pointer events. > > well, pointer events don't deal with key events. > > I can see non-ad use cases for user-activity events too (do some heavy clean up in the page while user isn't interacting with it and there are no rAF > callbacks called and so.) > > >> >> >> >> >> >> See some more chromium-specific debate here <https://groups.google.com/a/chromium.org/forum/#!topic/input-dev/4B7VFPZvHY0>. >> >> Thoughts? Out of scope for this group? >> >> >> Sounds like out of scope for this group, but I don't really mind whether discussed here or in WebApps. >> >> >> -Olli >> >> >> >> >> Rick >> >> >> > >
Received on Tuesday, 21 April 2015 15:25:12 UTC