- From: Binyamin <7raivis@inbox.lv>
- Date: Tue, 17 Jun 2014 23:40:04 +0300
- To: Doug Schepers <schepers@w3.org>, public-pointer-events@w3.org
- Cc: Marcos Caceres <w3c@marcosc.com>, public-device-apis@w3.org
- Message-ID: <CABj=UkK4sVKGTk=X578W8DE34Ub7To=Avb5vgNUYav=64NfMmQ@mail.gmail.com>
בע"ה I think today screens can be more sensitive (with built-in multiple sensors) and recognize if touched human body, plastic or metal object with temperature measure and electrical conductor. Binyamin On Mon, Jan 6, 2014 at 11:59 PM, Doug Schepers <schepers@w3.org> wrote: > Hi, Binyamin– > > Sorry, I missed this earlier... > > I don't know the context here, so I don't know exactly what you're > commenting on. Have you seen the Pointer Events spec? > > Here is the interface [1]: > > dictionary PointerEventInit : MouseEventInit { > long pointerId = 0; > long width = 0; > long height = 0; > float pressure = 0; > long tiltX = 0; > long tiltY = 0; > DOMString pointerType = ""; > boolean isPrimary = false; > }; > > It doesn't support shape detection per se, but it does address contact > geometry via width and height (so, an implied rectangle), and pressure, as > well as multi-touch. All of this assumes that the device itself is capable > of these distinctions, of course. > > It doesn't detect different materials (finger, gloves, foot, pencil, > etc.), because most screens can't make those distinctions (though some can > detect degree of conductivity of the touching item), but the pointerType > property [2] does allow you to distinguish between mouse, pen, and touch > (where it is known). > > If you have other feedback, or want to suggest new features or reliable > ways of doing more detection, please let us know at > public-pointer-events@w3.org. > > [1] http://www.w3.org/TR/pointerevents/#pointerevent-interface[2] > http://www.w3.org/TR/pointerevents/#widl-PointerEvent-pointerType > > Regards- > -Doug > > > On 1/6/14 2:53 PM, Binyamin wrote: > >> בע"ה >> >> >> Hi Marcos and Doug, >> >> Any feedback for the proposal request - touch coordination, shape, size >> and strength? >> >> >> Binyamin >> >> >> On Wed, Dec 18, 2013 at 2:09 AM, Marcos Caceres <w3c@marcosc.com >> <mailto:w3c@marcosc.com>> wrote: >> > >> > Hi Binyamin, >> > Sorry to top post, but I wonder if this is better feedback for the >> IndieUI group? I’ve cc’ed Doug Schepers who can probably say where this >> feedback would be most valuable. >> > >> > http://www.w3.org/WAI/IndieUI/ >> > >> > -- >> > Marcos Caceres >> > >> > >> > On Tuesday, December 17, 2013 at 5:09 PM, Binyamin wrote: >> > >> > > בע"ה >> > > >> > > >> > > Implement Web API to return super-sensitive multi-touch >> coordination, shape, size and strength. >> > > >> > > >> > > Steps to reproduce: >> > > Touch on screen with any kind and shape of object (finger, gloves, >> foot, pencil, etc.). >> > > >> > > Current results: >> > > Currently returns just approximate touch coordination. >> > > >> > > Expected results: >> > > Return data of touch coordination, shape, size and strength >> (strength could be calculated also to weight). Must works also on >> multi-touch. >> > > >> > > Resources:Georgia Tech pressure-based sensor >> https://plus.google.com/+BinyaminLaukstein/posts/SKykHFaESFe is able to >> return all that data. >> > > Current very-basic touch size implement on Android with >> MotionEvent.getSize() >> http://developer.android.com/reference/android/view/ >> MotionEvent.html#getSize%28int%29 >> > > >> > > >> > > Binyamin >> >
Received on Tuesday, 17 June 2014 20:41:09 UTC