- From: Daniel Freedman <dfreedm@google.com>
- Date: Fri, 29 Mar 2013 13:07:00 -0700
- To: Wes Johnston <wjohnston@mozilla.com>
- Cc: "public-pointer-events@w3.org" <public-pointer-events@w3.org>
Received on Friday, 29 March 2013 20:07:49 UTC
In my mind, determining the event target by touch (whether by fuzzing or whatever) feels like a platform dependent operation. Therefore I think this probably should not be dictated by the PointerEvent spec. On Fri, Mar 29, 2013 at 12:56 AM, Wes Johnston <wjohnston@mozilla.com>wrote: > I was glancing at the specification tonight and ran across a section > detailing touch-action: > > "When a user touches an element, the effect of that touch is determined by > the value of the touch-action property and the default touch behaviors on > the element and its ancestors. To determine the effect of a touch, find the > nearest ancestor (starting from the element itself) that has a default > touch behavior." > > I'm curious what exactly the specification means by "touches an element" > or "nearest ancestor", especially given touch events may occur over a area > rather than only occurring at a single point. Is it worth specifying a > behavior for finding elements near a touch (either within the touch radius > or using a fuzzy constant around the center of the touch point)? >
Received on Friday, 29 March 2013 20:07:49 UTC