Re: ISO 21496‐1:20XX Gain Maps

> On Nov 15, 2023, at 20:47, Pierre-Anthony Lemieux <pal@sandflow.com> wrote:
> 
>> Thanks for that data, although it mainly covers JPEG-compressed images.
> 
> I think I understand gainmap in the context of compatibility with JPEG
> 1, which is ubiquitous and cannot support HDR natively.
> 
> I am not sure how this applies to PNG and other formats that can
> support HDR natively.

Please see these points made earlier:
> But gain maps that allow you to go from HDR->SDR are also highly useful. They allow:
> 1. Imaging pipelines to provide their own "look" for how an HDR image should look as SDR. Local tone-mapping from HDR to SDR is non-trivial and highly subjective and pipelines may want to apply their own artistic effects.
> 2. A defined way of interpolating between HDR and SDR. Highly useful when your display does not have the headroom to fully display the HDR content.

Cheers,
//Leo

> 
> On Wed, Nov 15, 2023 at 11:12 AM Chris Lilley <chris@w3.org> wrote:
>> 
>> Thanks for that data, although it mainly covers JPEG-compressed images.
>> 
>> I would be interested to see a comparison between, for example:
>> 
>> 8 bit PNG compressed SDR image plus 10 bit PNG compressed HDR image
>> 8 bit PNG compressed baseline SDR image containing un-resampled 16-bit gain map
>> 
>> both in terms of file sizes and also in terms of per-pixel error visualization in the reconstructed alternate image.
>> 
>> On 2023-11-15 14:03, Leo Barnes wrote:
>> 
>> The claim of storage efficiency has not been backed up by any measurements that I have seen.
>> 
>> 
>> It's in the white-paper published by Adobe:
>> 
>> --
>> Chris Lilley
>> @svgeesus
>> Technical Director @ W3C
>> W3C Strategy Team, Core Web Design
>> W3C Architecture & Technology Team, Core Web & Media
> 

Received on Wednesday, 15 November 2023 20:25:34 UTC