- From: W3C Calendar <noreply+calendar@w3.org>
- Date: Tue, 15 Feb 2022 09:47:44 +0000
- To: Games Community Group <public-games@w3.org>, Web & Networks Interest Group <public-networks-ig@w3.org>
- Message-ID: <00b3a5116f8697f93d19404f7ca2d3fa@w3.org>
[View this event in your browser](https://www.w3.org/events/meetings/43010bf1-547f-4c0d-b61b-cadeaca4b475) Games Community Group - February 2022 - Games & Networking Upcoming Confirmed ================================================================================== 22 February 2022, 14:00 -15:00 UTC [ Games Community Group ](https://www.w3.org/groups/cg/games/calendar)[ Web & Networks Interest Group ](https://www.w3.org/groups/ig/web-networks/calendar)This call will be a joint call with Web & Networks Interest Group participants to discuss the intersection between games and networking technologies. This includes cloud gaming, multiplayer games, games that may leverage edge computing capabilities, etc. - What requirements do games have related to networking? - What are the main trends in networking? Joining Instructions -------------------- Instructions are restricted to meeting participants. You need to [ log in](/accounts/login?redirect_url=/events/meetings/new) to see them. Participants ------------ ### Groups - [Games Community Group](https://www.w3.org/groups/cg/games) ([View Calendar](https://www.w3.org/groups/cg/games/calendar)) - [Web & Networks Interest Group](https://www.w3.org/groups/ig/web-networks) ([View Calendar](https://www.w3.org/groups/ig/web-networks/calendar)) Report feedback and issues on [ GitHub](https://github.com/w3c/calendar "W3C Calendar GitHub repository").
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Received on Tuesday, 15 February 2022 09:47:47 UTC