Re: Some Thoughts on Roadmap Document (Technology)

As kicked off in my last email, here's part 2, a very primitive take on the
"Technology" section outlined in the wiki.  I'm no authority on the topic,
but figured I'd help conversation get of the ground.

Hope this helps,
-Joe Michiels


*Technologies*

Section Description

In this section, we are identifying the different existing technologies that
are available to deploy content and services on mobile phones

Section Items

1)      *Software*:

Software development for client/device mobile communication can be holistic
(where an OEM dictates a device's functionality), but commonly expands to an
ecosystem of low and high level applications. As the ecosystem grows,
development can be siloed into limited where particular developers have
control/restriction on features/functionality.

Without going into exhaustive definition of mobile technologies, there are
prevalent themes in the mobile world tied to software platforms.

·         For brainstorming, this list was derived from Vision Mobile's
"Seven Centers of Gravity In Mobile"

·
http://www.visionmobile.com/blog/2008/08/application-environments-order-from-chaos/

o        Google

o        LiMo

o        Nokia

o        Qualcomm

o        Apple

o        Microsoft

o        Adobe

2) *Hardware*:

Hardware in it's broadest definition is the ecosystem of devices (from
OEMs), network (carriers/operators), and 3rd parties (add on
components/hardware, ).
*OEMs:* [ Summary of current state of OEMs?]
*Network Operators: *[Summary of current state of cellular network
providers]
*Integration Partners* [role of 3rd parties in OEM development]
*Semiconductor Companies *[?]

Received on Sunday, 14 September 2008 06:46:55 UTC