- From: John Schwartz <schwa@cockos.com>
- Date: Mon, 6 Feb 2017 06:59:43 -0500
- To: Glenn Linderman <v+smufl@g.nevcal.com>, public-music-notation-contrib@w3.org
Hi, Glenn. I don't want to get too sidetracked into making this about GDI specifically, but having said that, GDI does not have a native transform matrix capability (that came along with GDI+). There are any number of workarounds, though, and we're dealing with this in REAPER by SVG-drawing the brace directly. This is not an active problem that we need to solve in order to move forward. It just seemed inconsistent to me that there are glyphs available for compositing various other elements (brackets, beamed groups of notes, trills, etc), yet not for this one glyph, which is the only one in the entire font (I think) that must always be drawn at a significantly different font size (4-5x larger) from the others. I thought it might be nice to offer a way to use a single font/size instance for all drawing, and help out the next guy who comes across this limitation. - John On 2/2/2017 12:26 PM, Glenn Linderman wrote: > John, I skipped the whole GDI thing, so it really is old technology for > me, but a thought popped into my head: does GDI have a way to scale > things, as well as choose font sizes? So would adequate results be > produced if you use a "maximum size that will get antialiased" and then > scale it larger using transforms? Or does that still produce pixelated > results? >
Received on Monday, 6 February 2017 12:00:42 UTC