- From: Kim Patch <kim@redstartsystems.com>
- Date: Thu, 3 Oct 2019 12:04:54 -0400
- To: "public-mobile-a11y-tf@w3.org" <public-mobile-a11y-tf@w3.org>
- Message-ID: <05e34080-e36d-bac8-f8e3-f5b5027f1fa5@redstartsystems.com>
*MATF Minutes October 3, 2019
Link: https://www.w3.org/2019/10/03-mobile-a11y-minutes.html
*
*Text:*
Mobile Accessibility Task Force Teleconference
03 Oct 2019
Attendees
Present
Jennifer, Kim_Patch, JakeAbma, MarcJohlic
Regrets
Chair
Kimberly_Patch
Scribe
MarcJohlic
Contents
* Topics <https://www.w3.org/2019/10/03-mobile-a11y-minutes.html#agenda>
* Summary of Action Items
<https://www.w3.org/2019/10/03-mobile-a11y-minutes.html#ActionSummary>
* Summary of Resolutions
<https://www.w3.org/2019/10/03-mobile-a11y-minutes.html#ResolutionSummary>
------------------------------------------------------------------------
<Kim_Patch> https://www.w3.org/2019/07/16-ag-minutes.html#item03
https://www.w3.org/2002/09/wbs/35422/wcag22reviews/results#xq7
<https://www.w3.org/2002/09/wbs/35422/wcag22reviews/results#xq7>
<Kim_Patch>
https://drive.google.com/drive/folders/1Q9md2AvmeTgvsT9GB62BsGvCaalDGtE6?usp=sharing
<Kim_Patch>
https://docs.google.com/document/d/1ouVFq4w-i0rchNHtTAG_JoRwHfYm9mN2MkxFBct1JSI/edit
Link to doc from survey:
https://docs.google.com/document/d/1ouVFq4w-i0rchNHtTAG_JoRwHfYm9mN2MkxFBct1JSI/edit#heading=h.vpayye3hz4fm
Comment from survey: "I appreciate and support the intent of this
proposal, but there are significant complications to be addressed. It
seems to me that the “instructions” would need to be different depending
on what assistive technology is being used – but the presence of an
assistive technology isn’t disclosed to the Web application for
legitimate privacy reasons. We don’t even have an “opt-in” mechanism for
disclosing it.
What action the user needs to perform can vary greatly depending on what
device they’re using and what AT is operating. For example, the presence
of a screen reader affects the keyboard or touch interface
significantly. Various alternative input devices have their own means of
interaction (e.g., speech recognition, single switch).
So I’m not sure how we can give accurate and useful instructions to the
user which take into account the AT that is being used. Developing a web
standard for this would be a useful project.
I suppose my ultimate comment is that I’m not sure this can be solved in
WCAG without some underlying new or enhanced technologies developed
elsewhere in W3C. "
<Kim_Patch> Mark: somewhat misses the purpose of the SC – says documents
actions, not necessarily with various AT
<Kim_Patch> Jake: I think there might've been a small misunderstanding –
it's not about how AT is used
<Kim_Patch> Jake: the only thing about AT is if At is running make sure
you don't block the general AT gestures
<Kim_Patch> Jake: so this is not about those comments
<Kim_Patch> Mark: so we can agree to dismiss that comment – it's not
applicable
Comments around concerns
<Kim_Patch> Mark: here are the comments where people just had concerns
From Jon Avila: "I like the SC -- but the ways to meet it don't always
solve the issue. For example, adding help text in some help document
isn't likely enough. Turning off the gesture may prevent it from not
being activated but doesn't help the user discover it. We need to be
more clear on what is actually required -- an on-screen indicator or
tutorial AND a way to turn it off, etc."
TPAC 1: https://www.w3.org/2019/09/18-ag-minutes.html
TPAC 2: https://www.w3.org/2019/09/19-ag-minutes.html
<Kim_Patch> Techniques include a way to turn instructions on/off
Comment from Rachael: Please be aware of how this potentially works with
the proposed SC to make Help easier to find help. Also, do we need an
exception to cover games where discovering custom interactions is
required as part of the experience?
From Mike Gower: The WCAG standards are basically void of instruction
requirements. I believe this could be more broadly written to include a
requirement to document any custom interaction that does not align with
an established pattern, whether for keyboard, pointer or others.
Deciding what yardstick to measure against is a bit of a challenge, but
the aria authoring practices are one candidate for the keyboard. I
wouldn't underplay how
difficult it is going to be agreeing on that yardstick; without it, the
process of determining what constitutes '"custom" is going to be a real
challenge.
<Kim_Patch> Marc: keep as is, add something for silver? What would be a
custom interaction with the keyboard?
<Kim_Patch> Jennifer: keyboard shortcut only available on that one site.
That would be a custom interaction – we've broadened it to be about more
custom and ration rather than just gesture
<Kim_Patch> Jennifer: the title of the document still says instructions
for movement – should be changed?
<Kim_Patch> Marc: definition of custom interaction at the bottom of the
document – it does cover everything
Comment from Alastair: "The SC text doesn't allow for supplimentary
gestures. For example, there is a menu button at the top left, but
swiping in from the left also activates the menu.
It appears by the SC text that you would still need to have instructions
for that gesture, even though it is not needed to use the menu.
Suggest re-forming to something like: All functionality that requires
the use of custom gestures or motion actuation has instructions to
indicate how to operate the functionality.
Perhaps defining custom gestures as a path-based gesture supplied by the
content rather than the user-agent.
I'm sure someone will also bring up 'where do these instuctions have to
be?', for which I think a little ambiguity is best. Obviously it is best
if it is with the gesture location, but it could be dismissed, or part
of an introduction.
I'm a little confused by Jon's comment about the turn-off aspect, I
didn't see that in the doc?"
<Kim_Patch> Jennifer: I think Alistair's comment is already addressed–
it does cover motion actuation now. Anything that's required needs to
have instructions, not just supplementary – we've covered that all
functionality that requires the use of custom interactions yeah I agree
From Bruce: "The phrasing of the SC seems very straightforward. OTOH I
agree with the concerns raised in comments. But I think those are just
about the non-normative Understanding doc.
Good catch by@Rachael that we need exception phrasing for situations
like games when the gestures are ambiguous (by design) for all users!"
Brooks: "I like the SC "Instructions for Custom Interactions" better
than I like the more narrow title "Gesture Instructions"."
<Kim_Patch> Marc: agreeing with comments we've already addressed
TPAC minutes: https://www.w3.org/2019/09/19-ag-minutes.html#item01
<Kim_Patch> Last thing is to see if there are more implementation and
techniques for this beyond what we have.
Summary of Action Items
Summary of Resolutions
[End of minutes]
___________________________________________________
Kimberly Patch
www.redstartsystems.com <http://www.redstartsystems.com>
- making speech fly
PatchonTech.com <http://www.linkedin.com/in/kimpatch>
@PatchonTech
www.linkedin.com/in/kimpatch <http://www.linkedin.com/in/kimpatch>
___________________________________________________
Received on Thursday, 3 October 2019 16:05:20 UTC