- From: David MacDonald <david100@sympatico.ca>
- Date: Thu, 26 May 2016 14:19:41 -0400
- To: ALAN SMITH <alands289@gmail.com>
- CC: "public-mobile-a11y-tf@w3.org" <public-mobile-a11y-tf@w3.org>
- Message-ID: <BLU436-SMTP1131C2A77A3CFC567119F43FE410@phx.gbl>
Hi Alan... that sounds like a sufficient way to do something... it is a touch gesture on the edge of rhe screen, which is essentially the same action as a touch gesture for the end user, so I don't see are reason to require it to be provided in another touch way in the middle of the screen... Cheers, David MacDonald *Can**Adapt* *Solutions Inc.* Tel: 613.235.4902 LinkedIn <http://www.linkedin.com/in/davidmacdonald100> twitter.com/davidmacd GitHub <https://github.com/DavidMacDonald> www.Can-Adapt.com <http://www.can-adapt.com/> * Adapting the web to all users* * Including those with disabilities* If you are not the intended recipient, please review our privacy policy <http://www.davidmacd.com/disclaimer.html> On Thu, May 26, 2016 at 1:15 PM, ALAN SMITH <alands289@gmail.com> wrote: > Great work. Sorry I missed the call. > > > > How does a tap or single tap on the side of a device which is used in > place of a gesture fit into this description? > > When the manipulation is used instead of a gesture, do we also need to > have a touch option? > > > > Maybe the term “device manipulation gestures” needs a little rewording? > > As I don’t consider tapping the side of a device a gesture, since in the > Android devices this is considered an alternate to a gesture in their terms. > > > > Alan > > > > Sent from Mail <https://go.microsoft.com/fwlink/?LinkId=550986> for > Windows 10 > > > > *From: *David MacDonald <david100@sympatico.ca> > *Sent: *Thursday, May 26, 2016 12:14 PM > *To: *public-mobile-a11y-tf@w3.org > *Subject: *Re: Device manipulation > > > > I've updated the device manipulation success criteria based on our > conversations today. > > > > *2.6.1 [Proposed New MOBILE Success Criteria] Device manipulation:* When > device manipulation gestures are provided, a mechanism is available to > operate these functions via touch, except where the underlying function > requires input that depends on the path or pressure of the user's movement > and not just the endpoints or touch location (Level AA) > > > > Note: see also separate keyboard requirements in 2.1.1 > Device manipulation (Defn) > > Moving or controlling the device with hands, body or machine. Device > manipulation includes other methods of controlling input to the mobile > device outside of using the touch screen. This includes: pressing a > physical button on the device, shaking, holding, proximity, touch, walking, > angle of holding, input via the accelerometer, <add>force of touch</add> > etc. Gestures to the camera and voice input to the microphone are addressed > separately. > > > Cheers, > David MacDonald > > > > *Can**Adapt* *Solutions Inc.* > > Tel: 613.235.4902 > > LinkedIn > <http://www.linkedin.com/in/davidmacdonald100> > > twitter.com/davidmacd > > GitHub <https://github.com/DavidMacDonald> > > www.Can-Adapt.com <http://www.can-adapt.com/> > > > > * Adapting the web to all users* > > * Including those with disabilities* > > > > If you are not the intended recipient, please review our privacy policy > <http://www.davidmacd.com/disclaimer.html> > > > > On Mon, May 23, 2016 at 2:54 PM, Patrick H. Lauke <redux@splintered.co.uk> > wrote: > > Actually, on first reading I actually completely missed David's point, so > disregard this. > > P > > > > On 23/05/2016 19:51, Patrick H. Lauke wrote: > > How about, instead, changing/expanding the meaning of "keyboard" to also > mean that things can be activated with two-step "set focus to it and > then activate it" (something that I believe was discussed at some point, > but not pinned down) in 2.1.1 (though I know we can't modify core WCAG > 2, but can we write this up as a note?) > > Because then, 2.1.1 would cover all aspects of this device manipulation > SC as well (so ANY functionality must be available using > keyboard/sequential navigation - so anything that can be triggered by > physical buttons, pressure touch, shaking of the device, pull to refresh > gestures, etc must also be actionable this way)? > > P > > > > On 23/05/2016 17:20, David MacDonald wrote: > > It is clear under WCAG 2.1.1 that every function has to be keyboard > enabled. I think however we may want to consider going further for the > mobile requirement. > > Keyboard functionality is not fully implemented on iOS and users > generally reserve keyboard to input of volumes of text rather than > navigation. > I've removed the "or keyboard" part out, since its covered in 2.1.1 and > left it as follows. > > ==== > > 2.6 [Proposed New MOBILE Success Criteria] Device manipulation: When > device manipulation gestures are provided, touch operable alternative > control options are available. (Level AA) > Note: see also 2.1.1 for keyboard requirements. > > ===== > > For mobile, having a touch alternative is preferable to a keyboard > alternative, but this proposed SC along with the existing 2.1.1 will > require both... this may seem like a lot but I think it is worth > bringing to the the larger group. This SC is to help dexterity > disabilities, not blindness. Most plind people are used to shaking and > tilting their devices (i.e., blind square) > > We should maybe do some further study asking organizations working with > people with dexterity problems who have mounted mobile devices whether > the keyboard requirement of 2.1.1 would be sufficient or whether having > a touch alternative to manipulatipn should be required. > > Cheers, > David MacDonald > > > > *Can**Adapt* *Solutions Inc.* > > Tel: 613.235.4902 > > LinkedIn > <http://www.linkedin.com/in/davidmacdonald100> > > twitter.com/davidmacd <http://twitter.com/davidmacd> > > GitHub <https://github.com/DavidMacDonald> > > www.Can-Adapt.com <http://www.can-adapt.com/> > > > > / Adapting the web to *all* users/ > > / Including those with disabilities/ > > If you are not the intended recipient, please review our privacy policy > <http://www.davidmacd.com/disclaimer.html> > > On Thu, May 19, 2016 at 9:35 PM, Patrick H. Lauke > <redux@splintered.co.uk <mailto:redux@splintered.co.uk>> wrote: > > On 19/05/2016 23:09, Gregg Vanderheiden wrote: > > Well - the keyboard interface provision ensures that there is > always at > least that method (built in or connected keyboard operation) for > operating things - that will work for people who don’t have > fine (or > even any real ) pointing ability. > > > Then isn't the same provision also covering all other manners of > device manipulation? Shaking, tilting, etc? i.e. is the entire SC > superfluous because of the keyboard interface provision? (which, as > a side note, I assume also includes the more general concepts like > moving focus/activating a la VoiceOver/TalkBack ? I vaguely remember > this being discussed at some point, but beyond discussion points at > > > https://www.w3.org/WAI/GL/mobile-a11y-tf/wiki/Keyboard_Access/Modality_Independent_Control/IndieUI > > can't find a definitive resolution) > > But for those who can point but not well, and for people with > cognitive > disabilities that might be confused with overloaded pointing > options - > it could be very helpful to have these find pointing movement > options > be real options and not the only way. > > > So now I'm wondering if it's really an SC, or more of a nice-to-have > best practice technique (which doesn't necessarily have hard > pass/fails), more suitable for publication as a note or > similar...but that probably derails the whole argument further. > > P > > -- > Patrick H. Lauke > > www.splintered.co.uk <http://www.splintered.co.uk> | > https://github.com/patrickhlauke > http://flickr.com/photos/redux/ | http://redux.deviantart.com > twitter: @patrick_h_lauke | skype: patrick_h_lauke > > > > > > > -- > Patrick H. Lauke > > www.splintered.co.uk | https://github.com/patrickhlauke > http://flickr.com/photos/redux/ | http://redux.deviantart.com > twitter: @patrick_h_lauke | skype: patrick_h_lauke > > > > >
Received on Thursday, 26 May 2016 18:20:17 UTC