- From: Gavin Evans <gavin.evans@digitalaccessibilitycentre.org>
- Date: Fri, 16 May 2014 18:06:05 +0000
- To: Jeanne Spellman <jeanne@w3.org>
- CC: MATF <public-mobile-a11y-tf@w3.org>
- Message-ID: <6CA5E754-2F5C-40F6-9927-1D7E11B206F9@digitalaccessibilitycentre.org>
Late regrets ....Very sorry been delivering training
Kindest Regards,
Gavin Evans
Director of Operations | DAC
Mob: 07936 685804
Twitter: @GavinAEvans @DACcessibility
www.digitalaccessibilitycentre.org<http://www.digitalaccessibilitycentre.org/>
www.accessin.org<http://www.accessin.org/>
On 16 May 2014, at 19:02, "Jeanne Spellman" <jeanne@w3.org<mailto:jeanne@w3.org>> wrote:
HTML minutes:
http://www.w3.org/2014/05/16-mobile-a11y-minutes.html
Text of minutes:
[1]W3C
[1] http://www.w3.org/
- DRAFT -
Mobile Accessibility Task Force Teleconference
16 May 2014
See also: [2]IRC log
[2] http://www.w3.org/2014/05/16-mobile-a11y-irc
Attendees
Present
Kim_Patch, Kathy_Wahlbin, kathleen,
Jeanne, WuWei, jon
Regrets
Alan
Chair
Kathy
Scribe
jeanne
Contents
* [3]Topics
1. [4]Survey Q1
2. [5]Survey Q2
3. [6]3. Provide instructions for custom functions and
gestures
4. [7]next meeting
* [8]Summary of Action Items
__________________________________________________________
<trackbot> Date: 16 May 2014
<Kathy>
[9]http://www.w3.org/WAI/GL/mobile-a11y-tf/wiki/New_WCAG_2.0_Te
chniques
[9] http://www.w3.org/WAI/GL/mobile-a11y-tf/wiki/New_WCAG_2.0_Techniques
<scribe> scribe: jeanne
<Kathy>
[10]https://www.w3.org/2002/09/wbs/66524/20140512_survey/result
s
[10] https://www.w3.org/2002/09/wbs/66524/20140512_survey/results
<Kathy>
[11]http://www.w3.org/WAI/GL/mobile-a11y-tf/wiki/Technique_Deve
lopment_Assignments
[11] http://www.w3.org/WAI/GL/mobile-a11y-tf/wiki/Technique_Development_Assignments
[intro to survey]
KW: We still need to identify which apply to mobile, mobile
apps, and hybrid
<Kathy>
[12]https://www.w3.org/2002/09/wbs/66524/20140512_survey/result
s
[12] https://www.w3.org/2002/09/wbs/66524/20140512_survey/results
KW: I reviewed the funka nu best practices and did a gap
analysis which i added to the new techniques page
Survey Q1
KW: we could break this into multiple techniques and possibly a
failure technique
... there are a lot of ways that someone can control their
device: bluetooth keyboard, switch, etc.
... what would be a path for WCAG for keyboard access?
JS: Alan had a good point that if the device doesn't support
bluetooth or any other connection, it seems overboard to
require the app to do so. I think we need to word the technique
around this.
JA: If you have an app on a phone that doesn't support addon
devices, then WCAG cannot be supported.
... you could never meet that
JS: Isn't that Accessibility Supported Technology?
JA: That's a part of it.
... Example: if you have audio description for a multimedia
presentation, but didn't have enough room to pause, and you
made extended audio descriptions, you could meet WCAG AAA, but
not AA.
KW: If you could do everything with the keyboard, but you were
on a device that didn't have a keyboard, could you claim
compliance?
... the default interaction with a desktop is keyboard, so you
have to meet keyboard access to comply, but on mobile, the
primary mobile input is touch and gestures, so when we are
looking at keyboard access and defining what keyboard access
is, there has to be some way to input.
... what do we say for what the minimum, or what should be
required on a mobile device?
JA: We could take a functional approach, and say that you have
to have an input method that doesn't require speech, vision,
etc.
... we could require a method that serves the most people
<KimPatch> Jeanne: keyboard is the most useful interface – not
physical keyboard, but the concept of the keyboard was the most
universal because which could use a keyboard, Bluetooth
keyboards could be attached, individual tapping of a virtual
keyboard is very common, so keyboard was the most universal of
the input types because people can always emulate a keyboard.
The danger with the functional...
<KimPatch> ...approach is that it can easily be set up to
exclude people, especially people with multiple disabilities. I
would really encourage us to keep looking at this and finding a
way that we could approach this that would not leave out people
– particularly people with multiple disabilities
KW: I think that the keyboard is not the most universal device
on mobile
KP: I htink it depends on what you are doing. you could spend
the whole day on keyboard on a mobile device.
kW: If you have everything you can access with a bluetooth
keyboard, does that mean that everything can be accessed with
switch and keyboard.
JA: i don't know how to support the iOS problem, where it is
very accessible, but it doesn't support keyboard access to
everything.
... there is a product that can take advantage of that
interface.
... propose: defining that an alternative would be exposed and
it would be programmatically supported to that interaction.
... the product can take advantage of the input exposed, and
the application could take advantage of the action that the
item can performed programmatically in some way.
<jon_avila> sounds good
KW: i think we should call this out in the notes and take it to
the different working groups for more feedback from WcAGWG and
UAWG
... I think it would be a sufficient technique, and could be a
failure technique if it doesn't support keyboard
JA: In a programmatic way, if it didn't support keyboard
emulation
... it goes back to Accessibility Supported. It's a broad term.
It would also have to work with switch control or keyboard. It
also goes back to the device, if it didn't have the device
support, it isn't Accessibility Supported.
KW: the failure would be that it didn't have an input method
that was accessibility supported.
kathy: that would be a failure of the device platform and not
of the app
JA: If it worked on a platform, and failed on a different
platform because the platform doesn't support it, then they
could make an argument for accessibility supported.
Kathy: we shouldn't penalize the developer because of a failure
of the platform
KW: you might define your platform as X and Y and not support Z
because of a lack of accessibility support.
... it is so much more complex on mobile because of all the
variations of platform
JS: The app must support the programmatic access to the
platform
... We should take it to UAWG, because they have worked on this
a lot and have a lot of language already worked out.
KW: We have it as a sufficient technique and as a failure
technique
Survey Q2
2. Provide visual/audio indication for all functions
KW: on the desktop, you have focus indicator, but how do you
alert people to the functional areas of the screen on mobile?/
ack {G
ack [GV
JA: Two things - I'm not sure everything has to have an audio
-- if you have the programmatic correct, it could be announced
by a screenreader. Are we aiming it so it is available to
assistive technology? i don't think we need to have it read
aloud.
KW: Let's considr this a duplicate of #28, that seems like
better wording.
3. Provide instructions for custom functions and gestures
JA: Is advising the user different from providing instructions
... we have to be more clear about where it needs to be. Are we
advising the user or providing instructions
... 3.3.2 is about instructions for input. This appears to be
more about keyboard access -- maybe the keyboard trap technique
may be helpful. It says if it requires more than one keystroke,
the user must be advised of the method for moving away.
... we could use that language, this is not a keyboard trap
... if you have a custom gesture, then you have to advise the
user.
... I'm not sure it should be connected to 2.2.1 keyboard
input, maybe it maps to 3.3.2
kW: I'm not sure how it maps to WCAG, but I think i agree
JS: i'm not sure it is an accessibility issue, it seems more
like a usability issue.
KW: Example: there is a gesture to expand an area by swiping up
and down that people are using in apps. You need to perform the
gesture to perform that action.
JA: And there is no instructions for how it would be executed
with a keyboard.
jS: So it seems that the alternative input instruction is more
of an issue than the custom gesture instruction.
... provide instructions for alternative input for custom
gestures and functions
JA: I would prefer advise rather than instructions
<Kathy> Provide advisement on custom gesture and functions for
alternative input
WCAG: The user is advised of the behavior before using the
component
<Kathy> The user has been advised on custom gestures and
functions for alternative input
The user is advised of the alternative input of custom gestures
and functions
JA: Qualify it with "when alternative is not available with
standard input method"
The user is advised of the alternative input of custom gestures
and functions when alternative is not available with standard
input methods.
kW: This would be a sufficient and also a failure.
next meeting
no meeting next week because of holiday
<Kathy>
[13]http://www.w3.org/WAI/GL/mobile-a11y-tf/wiki/Technique_Deve
lopment_Assignments
[13] http://www.w3.org/WAI/GL/mobile-a11y-tf/wiki/Technique_Development_Assignments
Go through the techniques and identify which are applicable to
mobile web, mobile apps or both.
Summary of Action Items
[End of minutes]
Received on Friday, 16 May 2014 18:06:50 UTC