- From: Francois Daoust <fd@w3.org>
- Date: Tue, 20 Dec 2022 11:10:03 +0000
- To: "Bernard Aboba" <bernard.aboba@microsoft.com>, "Peter Thatcher" <pthatcher@microsoft.com>, "public-media-wg@w3.org" <public-media-wg@w3.org>
- Cc: Dominique Hazaƫl-Massieux <dom@w3.org>
Hi Bernard, Peter , Hi Media WG, A couple of months ago, prompted by discussions in this group on the evolutions of the media pipeline architecture and sample code and issues that you shared with the group, Dom and I thought we'd get more hands-on as well to better understand how different web technologies can be mixed to create video processing guidelines. Resulting code is at: https://github.com/tidoust/media-tests/ ... with demo (currently requires Chrome with WebGPU enabled) at: https://tidoust.github.io/media-tests/ Following last Media Working Group call, I have now detailed our approach and the issues we bumped into in the README. I also created a couple of issues on the w3c/media-pipeline-arch repository: https://github.com/w3c/media-pipeline-arch/issues/7 https://github.com/w3c/media-pipeline-arch/issues/8 Our exploration is more a neophyte attempt at processing media than an expert take on technologies, and resulting considerations sit at a higher level than the issues you described during last Media working group call. We may also have missed obvious things that would make these considerations moot :) It's probably not worth taking working group meeting time for this but, if you think that's useful and if people are interested, we could perhaps organize some sort of TPAC-except-it's-not-TPAC informal breakout session to discuss this early 2023, opening up the session to people from other groups. Thanks, Francois.
Received on Tuesday, 20 December 2022 11:10:06 UTC