Experimenting with video processing pipelines on the web

Hi Bernard, Peter ,
Hi Media WG,

A couple of months ago, prompted by discussions in this group on the 
evolutions of the media pipeline architecture and sample code and issues 
that you shared with the group, Dom and I thought we'd get more hands-on 
as well to better understand how different web technologies can be mixed 
to create video processing guidelines. Resulting code is at:
https://github.com/tidoust/media-tests/

... with demo (currently requires Chrome with WebGPU enabled) at:
https://tidoust.github.io/media-tests/

Following last Media Working Group call, I have now detailed our 
approach and the issues we bumped into in the README. I also created a 
couple of issues on the w3c/media-pipeline-arch repository:
https://github.com/w3c/media-pipeline-arch/issues/7
https://github.com/w3c/media-pipeline-arch/issues/8

Our exploration is more a neophyte attempt at processing media than an 
expert take on technologies, and resulting considerations sit at a 
higher level than the issues you described during last Media working 
group call. We may also have missed obvious things that would make these 
considerations moot :)

It's probably not worth taking working group meeting time for this but, 
if you think that's useful and if people are interested, we could 
perhaps organize some sort of TPAC-except-it's-not-TPAC informal 
breakout session to discuss this early 2023, opening up the session to 
people from other groups.

Thanks,
Francois.

Received on Tuesday, 20 December 2022 11:10:06 UTC