- From: Yves Lafon <ylafon@w3.org>
- Date: Tue, 3 Feb 2009 08:24:27 -0500 (EST)
- To: Silvia Pfeiffer <silviapfeiffer1@gmail.com>
- cc: public-media-fragment@w3.org
On Tue, 3 Feb 2009, Silvia Pfeiffer wrote: > On Tue, Feb 3, 2009 at 9:09 PM, Yves Lafon <ylafon@w3.org> wrote: >> On Tue, 3 Feb 2009, Silvia Pfeiffer wrote: >> >>> I agree with the use of pixels and cm for spatial fragment specifications. >>> Maybe points, too, but I don't really see that as necessary. >> >> Meaning you are against using percentages ? > > Oh no, no. I am happy for them, too. As long as it is clear what they > are calculated against. It should be the explicit or implicit width > and height of the video viewport. > > I would not want to deal with one dimension and an aspect ratio, > though, because it becomes rather confusing.The aspect ratio may be > fixed, while the width and height of the video change, which will > resultin a black letterbox, which totally destroys all measurments > that try and stay relative to an aspect ratio. I agree, aspect ration should be one particular transformation, like a fixed crop based on the center of the frame, with no other confusing options (if it is at all needed). > Cheers, > Silvia. > > >>> >>> On Tue, Feb 3, 2009 at 2:40 AM, Yves Lafon <ylafon@w3.org> wrote: >>>> >>>> During our last f2f, we discussed the applicability of some units and the >>>> need to create a list for them. >>>> We have two axis, the temporal axis, and the display axis. >>>> >>>> The temporal axis is currently debated (see the discussions on the list >>>> regarding seconds (as real numbers) vs frame-oriented units. >>>> >>>> For the display axis, we rule out the units relative to the document it >>>> would be displayed in (as the server has no way to know the document the >>>> unit is relative to). So it leaves us with units relative to the >>>> characteristics of the video/image presented: >>>> >>>> * Pixels >>>> * percentages (as percentage of width and height) >>>> >>>> It would be interesting also to define only one axis (x or y), and define >>>> an >>>> aspect ratio, like aspect(16:9), in that case the aspect ratio could be >>>> an >>>> relative unit (relative to the other unit in use). >>>> >>>> * in, cm when the media gives the information about the relationship >>>> between pixels and in/cm so in general not applicable. Do we want them ? >>>> >>>> All other units used in CSS (like pt, pc, em) are dependant on the >>>> definition of pt, and linked in CSS2 to cm/in (as 1pt = 1/72 in), but a >>>> fragment might be applicable to renderer not using this default, so I >>>> would >>>> avoid those. >>>> >>>> -- >>>> Baroula que barouleras, au tiéu toujou t'entourneras. >>>> >>>> ~~Yves >>>> >>>> >>>> >>> >> >> -- >> Baroula que barouleras, au tiéu toujou t'entourneras. >> >> ~~Yves >> >> > -- Baroula que barouleras, au tiéu toujou t'entourneras. ~~Yves
Received on Tuesday, 3 February 2009 13:24:35 UTC