- From: Michal via GitHub <sysbot+gh@w3.org>
- Date: Sun, 14 Jan 2018 17:54:49 +0000
- To: public-media-capture@w3.org
developer239 has just created a new issue for https://github.com/w3c/mediacapture-image: == Faster MediaStream ImageCapture.takePhoto == I get MediaStream object from `navigator.mediaDevices.getUserMedia`: ``` navigator.mediaDevices.getUserMedia({ audio: false, video: { mandatory: { chromeMediaSource: 'desktop', chromeMediaSourceId: source.id, minWidth: 800, maxWidth: 800, minHeight: 800, maxHeight: 800, }, }, }) .then((stream) => { ``` I am trying to get node Buffer of **every** a still frame using ImageCapture: ``` const track = stream.getVideoTracks()[0]; const capturedImage = new ImageCapture(track); capturedImage // This takes 200ms for 1000x1000 .takePhoto() .then(blob => { toBuffer(blob, function (err, buffer) { // 1.5 ms if (err) throw err; // TODO: Do some opencv magic with node buffer }); }) .catch(error => console.error('takePhoto() error:', error)); ``` But it takes awfully long to takePhoto. Is it possible to make the process faster? Can I somehow access the `MediaStream` directly as `readable stream` in nodejs? Please view or discuss this issue at https://github.com/w3c/mediacapture-image/issues/197 using your GitHub account
Received on Sunday, 14 January 2018 17:54:51 UTC