- From: Jan-Ivar Bruaroey <jib@mozilla.com>
- Date: Tue, 19 Aug 2014 12:57:02 -0400
- To: cowwoc <cowwoc@bbs.darktech.org>, public-media-capture@w3.org
On 8/19/14 10:57 AM, cowwoc wrote: >> You also seem to assume that people will specify constant values as >> opposed to calculating the desired value programmatically. That's not >> necessarily true. I may very well decide to create a dynamic viewport >> depending on what is going on in my application at a given time and >> its aspect ratio might change across runs (this is even more true in >> the context of desktop web browsers where the window size changes on >> a regular basis). I'm not assuming constants, but if you're limiting yourself to hardware cameras that can exactly match the aspect ratio of your dynamic viewport then good luck with that. >> In that case, it's even more important that the user (programmer) be >> trained to give the system the chance to make approximations - if >> aspect ratios are dynamic, they will very often be impossible to hit >> exactly, due to things like granularity of codec macroblocks >> (typically 16 pixels). >> >> And it's even less likely that the epsilon will matter in practice. > > Discussing this in more detail, how does the API enable developers to > implement this use-case? Certainly a developer will want the biggest > video box smaller than [X, Y] and then he might have preferences in > terms of the aspect ratio. For example, one developer might prefer > widescreen aspect ratios while another might prefer 4:3 (depending on > say ... whether they are broadcasting multimedia or screen sharing a > remote desktop). How does the API allow the developer to express such > constraints? Does this work? getUserMedia({ video:{ width:{max:X}, height: {max:Y}, aspectRatio:{ideal:(mm? 16/9 : 4/3) }}}); Btw, not saying people should cut'n'paste this. This is your use-case, and you seem certain developers prefer black bars over "fill and crop" or skew. .: Jan-Ivar :.
Received on Tuesday, 19 August 2014 16:57:30 UTC