- From: Jan-Ivar Bruaroey <jib@mozilla.com>
- Date: Tue, 05 Aug 2014 13:57:31 -0400
- To: Peter Thatcher <pthatcher@google.com>, "public-media-capture@w3.org" <public-media-capture@w3.org>
On 8/5/14 12:46 PM, Peter Thatcher wrote: > 3. What do we do with ideal values <= 0? For all the constraints we > have so far, I think it would be easiest to just reject them with an > error. Would that be OK? What harm do negative values cause? It seems to me that the algorithm just handles them, so why preclude them in future numerical constraints? > 4. When we want a "strong match", such as for sourceId, what should > the value be? 1000000? "Infinity" has problems. We really just need > a "big value". Is that a "big value" good enough? This seems like a hack to make { sourceId: x } work like exact. If you want a specific camera, write: { width: 2880, sourceId: { exact: x } } like we just agreed. ;-) Instead, why not 1 like we do for enums? I have no reason for 1 other than it seems consistent and is different from exact. If camera x doesn't support 2880 and I say: { width: 2880, sourceId: x } how is that different from no user-facing camera supporting width=2880 and saying: { width: 2880, facingMode: "user" } ? .: Jan-Ivar :.
Received on Tuesday, 5 August 2014 17:57:59 UTC