- From: <bugzilla@jessica.w3.org>
- Date: Mon, 02 Sep 2013 09:36:11 +0000
- To: public-media-capture@w3.org
https://www.w3.org/Bugs/Public/show_bug.cgi?id=23125 Bug ID: 23125 Summary: Use double rather than float Classification: Unclassified Product: WebRTC Working Group Version: unspecified Hardware: PC OS: Linux Status: NEW Severity: normal Priority: P2 Component: Media Capture and Streams Assignee: public-media-capture@w3.org Reporter: dom@w3.org CC: public-media-capture@w3.org the WebIDL spec suggests not to use float but double instead, unless there are specific reasons not to; given that I can't see any in our case, I suggest that frameRate should be defined as a double rather than float. In particular: * " float? frameRate;" in MediaSourceStates * "the type of the min/max values are float." * "float or MinMaxConstraint" should be fixed accordingly. -- You are receiving this mail because: You are on the CC list for the bug. You are the assignee for the bug.
Received on Monday, 2 September 2013 09:36:12 UTC