- From: <bugzilla@jessica.w3.org>
 - Date: Mon, 02 Sep 2013 09:36:11 +0000
 - To: public-media-capture@w3.org
 
https://www.w3.org/Bugs/Public/show_bug.cgi?id=23125
            Bug ID: 23125
           Summary: Use double rather than float
    Classification: Unclassified
           Product: WebRTC Working Group
           Version: unspecified
          Hardware: PC
                OS: Linux
            Status: NEW
          Severity: normal
          Priority: P2
         Component: Media Capture and Streams
          Assignee: public-media-capture@w3.org
          Reporter: dom@w3.org
                CC: public-media-capture@w3.org
the WebIDL spec suggests not to use float but double instead, unless there are
specific reasons not to; given that I can't see any in our case, I suggest that
frameRate should be defined as a double rather than float.
In particular:
* "  float?               frameRate;" in MediaSourceStates 
* "the type of the min/max values are float."
* "float or MinMaxConstraint" 
should be fixed accordingly.
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Received on Monday, 2 September 2013 09:36:12 UTC