- From: <bugzilla@jessica.w3.org>
- Date: Mon, 02 Sep 2013 09:36:11 +0000
- To: public-media-capture@w3.org
https://www.w3.org/Bugs/Public/show_bug.cgi?id=23125
Bug ID: 23125
Summary: Use double rather than float
Classification: Unclassified
Product: WebRTC Working Group
Version: unspecified
Hardware: PC
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: Media Capture and Streams
Assignee: public-media-capture@w3.org
Reporter: dom@w3.org
CC: public-media-capture@w3.org
the WebIDL spec suggests not to use float but double instead, unless there are
specific reasons not to; given that I can't see any in our case, I suggest that
frameRate should be defined as a double rather than float.
In particular:
* " float? frameRate;" in MediaSourceStates
* "the type of the min/max values are float."
* "float or MinMaxConstraint"
should be fixed accordingly.
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Received on Monday, 2 September 2013 09:36:12 UTC