- From: Dominique Hazael-Massieux via GitHub <sysbot+gh@w3.org>
- Date: Fri, 16 Jun 2017 08:56:00 +0000
- To: public-media-capture-logs@w3.org
Accessing data from a gamepad can be achieved with the [gamepad API](https://w3c.github.io/gamepad/). If you were to need access to raw data from a USB device, the [WebUSB API](https://wicg.github.io/webusb/) may help in some circumstances. What is not possible at the moment (but would be more of a concern for the [WebRTC spec](https://github.com/w3c/webrtc-pc/) than this one) is to createa a sync'd data stream going on the data channel with a media track. That topic was [discussed a few years ago on the WebRTC mailing list)[https://lists.w3.org/Archives/Public/public-webrtc/2013Feb/0030.html]. -- GitHub Notification of comment by dontcallmedom Please view or discuss this issue at https://github.com/w3c/mediacapture-main/issues/464#issuecomment-308972148 using your GitHub account
Received on Friday, 16 June 2017 08:56:06 UTC