- From: Sebastian Feuerstack <Sebastian@Feuerstack.org>
- Date: Mon, 01 Oct 2012 20:06:27 -0300
- To: Paolo Bottoni <bottoni@di.uniroma1.it>
- CC: public-mbui@w3.org
- Message-ID: <506A21F3.20305@Feuerstack.org>
Hey Paolo, well i am talking about subclassing. I understood the proposed W3C AUI model as a language (meta-model) that is used within a design tool. With such a tool an AUI model for a specific application is created. Since submissions to the working group might contain more concepts than those covered initially by the W3C AUI there is the need to offer 'extension points' like abstract classes that can be detailed (e.g. by subclassing) to introduce additional concepts without destroying the basic structure of the W3C AUI to ensure compability between the tools. Could it be that you think about what i would call a meta-metamodel? http://masp.dai-labor.de/fileadmin/Dokumente/Papers/Lehmann_ModelsAtRuntime_2010.pdf I think this would be an interesting aspect to specify such a model after we have finished initial versions of both the AUI and task model. Cheers, Sebastian On 10/01/2012 05:26 PM, Paolo Bottoni wrote: > Are you considering that the adaptation should consist in subclassing > or instantiation? > > That is you want your AUI implementation classes be subclasses or > instances of the proposed W3C AUI model? > > That makes a lot of difference, and in general we should state upfront > what it would mean for a language to conform to this metamodel > > best > paolo > -- Sebastian Feuerstack Department of Computer Science Federal University of Sao Carlos - Brazil http://www.feuerstack.org Check out MINT 2010 - the Multimodal INTeraction Framework http://www.multi-access.de
Received on Monday, 1 October 2012 23:06:53 UTC