- From: Jim Allan <jimallan@tsbvi.edu>
- Date: Thu, 25 Feb 2016 13:11:50 -0600
- To: public-low-vision-a11y-tf <public-low-vision-a11y-tf@w3.org>
- Message-ID: <CA+=z1WmVyoBZPmbTWh5f7Z5CrkLG7F=eSaYoiv35jXR5+g+yqw@mail.gmail.com>
Hi all, We need some feedback on this issue. Please add thoughts, references, proposals, images, etc. to wiki 1.4 Point of Regard - Others? <https://www.w3.org/WAI/GL/low-vision-a11y-tf/wiki/LVTF_Open_Issues#Point_of_Regard_-_Others.3F> Point of Regard and Proximity <http://w3c.github.io/low-vision-a11y-tf/requirements.html#point-of-regard-and-proximity> covers some things. Are there other issues particularly relevant for people with low vision (as opposed to most users or other users with disabilities)? Can we generalize and group them so it’s not too much or too detailed? See UAAG Guideline 1.8 <http://w3c.github.io/UAAG/UAAG20/#gl-viewport-orient> - Help users to orient within, and control, windows and viewports Maybe others related to: For example, a user is tabbing through input fields – the content that has focus is in the view port... UAAG 1.8.2 <http://w3c.github.io/UAAG/UAAG20/#sc_182> Move Viewport to Selection and Focus: When a viewport’s selection or input focus changes, the viewport’s content moves as necessary to ensure that the new selection or input focus location is at least partially in the visible portion of the viewport. -- Jim Allan, Accessibility Coordinator Texas School for the Blind and Visually Impaired 1100 W. 45th St., Austin, Texas 78756 voice 512.206.9315 fax: 512.206.9264 http://www.tsbvi.edu/ "We shape our tools and thereafter our tools shape us." McLuhan, 1964
Received on Thursday, 25 February 2016 19:12:20 UTC