- From: Melvin Carvalho <melvincarvalho@gmail.com>
- Date: Mon, 20 Dec 2010 15:17:17 +0100
- To: Semantic Web <semantic-web@w3.org>, Linked Data community <public-lod@w3.org>
On 20 November 2010 18:28, Melvin Carvalho <melvincarvalho@gmail.com> wrote: > Hi All > > I was thinking about creating a simple game based on semantic web > technologies and linked data. > > Some on this list may be too young to remember this, but there used to > be game books where you would choose your own adventure. > > http://en.wikipedia.org/wiki/Choose_Your_Own_Adventure > > The idea is that every page would have a description, optionally a > drawing, and a number or 'links' to new pages. Each 'link' would take > you to another page where you would continue the adventure, or reach > an ending. > > I was wondering how hard it would be to model this using linked data principles. > > 1. Would each 'location' be a document or a resource? Web of > Documents vs Web of Resources? > > 2. Could we use foaf:image and dcterms:desc for the game pages? > > 3. How would you model the link on each page? > > It might be interesting to knock something together, maybe there's > some data sources for this. Or even better still allow people to > change images and descriptions to create a living story, using web > standards (webdav & sparql update perhaps). > > I'm not sure how the rendering would work, but perhaps it's easy > enough in RDFa once we have a model. > > Do you think this could work? I've created an informal google group for anyone interested in making linked game worlds, exploring concepts, general chat etc. Here: http://groups.google.com/group/linked-open-gaming Overall Project page: http://linkedgaming.org/ I think we have the create your own adventure nailed. Some game worlds have started by linking locations and we have basic item now. I'll be working on adding players and an economy, hopefully fully leveraging Linked Data Principles and Web Standards. > > Thanks in advance > Melvin >
Received on Monday, 20 December 2010 14:17:45 UTC