- From: Tom Greenaway <tomgreenaway@google.com>
- Date: Wed, 1 Oct 2025 10:15:53 +0200
- To: public-loading-control-games@w3.org
- Message-ID: <CAMgVZKB2m+H3DJufF0dxU8fE50T8h7fBAhQ_7CREZ=cQ=bHdbg@mail.gmail.com>
*(public-games on BCC as FYI)* Hi all, Thanks to everyone who joined the call yesterday. It was very productive! Here are the minutes: https://docs.google.com/document/d/1jUzaEmhuBBvTSKy0g0_Fxpl7SSpkGiRIG-LdFtET9Q8/edit?tab=t.0#heading=h.pxx8afgy3eo This will be our minutes document for all future meetings of this group. *Outcomes/decisions:* - Decided to meet regularly, once a week for the next 4 weeks. - Decided to use the working short name of "colo" until we have a better name. - Looked at different SDKs such as GameSnacks and Poki for inspiration. - Discussed overall architecture decisions such as whether to go with a Promise/Callback system, an Event driven system or a Polling approach for state updates. - Began working through the list of features with consensus and code sections to verify we're on the same page. Only had time to explore the first feature. *Next Steps:* - Please look at the minutes. Add comments on the overall architecture decision (i.e. Promise/Callback versus Event versus Polling). - Give thoughts or other examples on how you imagined the API being initialised/called in real world practice. See you next week! Cheers Tom Greenaway | Developer Solutions | Developer Experience | Google France
Received on Wednesday, 1 October 2025 08:16:16 UTC