Minutes from first Loading and Control API call & next steps

*(public-games on BCC as FYI)*

Hi all,

Thanks to everyone who joined the call yesterday. It was very productive!

Here are the minutes:

https://docs.google.com/document/d/1jUzaEmhuBBvTSKy0g0_Fxpl7SSpkGiRIG-LdFtET9Q8/edit?tab=t.0#heading=h.pxx8afgy3eo

This will be our minutes document for all future meetings of this group.

*Outcomes/decisions:*

   - Decided to meet regularly, once a week for the next 4 weeks.
   - Decided to use the working short name of "colo" until we have a better
   name.
   - Looked at different SDKs such as GameSnacks and Poki for inspiration.
   - Discussed overall architecture decisions such as whether to go with a
   Promise/Callback system, an Event driven system or a Polling approach for
   state updates.
   - Began working through the list of features with consensus and code
   sections to verify we're on the same page. Only had time to explore the
   first feature.

*Next Steps:*

   - Please look at the minutes. Add comments on the overall architecture
   decision (i.e. Promise/Callback versus Event versus Polling).
   - Give thoughts or other examples on how you imagined the API being
   initialised/called in real world practice.

See you next week!

Cheers

Tom Greenaway | Developer Solutions | Developer Experience | Google France

Received on Wednesday, 1 October 2025 08:16:16 UTC