Re: TPAC Immersive Web Online Sessions November 2-6th, 2020

Non w3c people can definitely attend the CG sessions, but probably can't
attend the WG bits due to IP stuff iirc.

Can someone confirm that?

On Fri, 30 Oct 2020, 19:10 Leonard Daly, <web3d@realism.com> wrote:

> Is it appropriate for non-W3C people to attend any of the non-conference
> sessions? If so, what is the proper procedure for registering / getting
> access to the conference lines?
>
>
> Thanks,
>
>
> Leonard
>
>
>
> Hi Everyone,
>
> We've added an outline of the schedule
> <https://github.com/immersive-web/administrivia/tree/tpac2020/TPAC-2020#tpac-schedule>
> for Immersive Web TPAC meetings for next week. Ada and Atsushi shared the *Zoom
> meetings* on 10/14/2020 in email
> <https://lists.w3.org/Archives/Public/public-immersive-web-wg/2020Oct/0006.html>
> titled "IW TPAC Save the date" from Ada.
>
> First day we will go over the repos listed in the schedule. If you are the
> lead(tagged in the calendar), please give us a 5 minute update for the repo:
>
>    -  Overview and current status.
>    -  Call to actions if you have any.
>    -  If you are the only person responsible from the repo, please ask
>    for another maintainer since we require 2 people to be responsible from
>    each repo.
>
> If you would like to have an unconference session, demo or a lightning
> talk please suggest a time slot that is open currently by commenting on this
> PR <https://github.com/immersive-web/administrivia/pull/137> or reach out
> to chairs through email.
>
> Looking forward to seeing you all next week.
>
>
> <https://github.com/immersive-web/administrivia/tree/tpac2020/TPAC-2020#unconference-topics>Unconference
> Topics
>
>    - XR Accessibility - Monday, November 2nd, 1PM PST
>    - Lighting Estimation - Wednesday, November 4th, 9:30 AM PST
>    - Layers - Wednesday, November 4th, 10:00 AM PST
>    - WebXR WebGPU Binding - Wednesday, November 4th, 11:00 AM PST
>    - Hand Input - Thursday, November 5, 10:00 AM
>    - WebXR Education - TBD
>
>
> Check out our Code of Conduct <https://www.w3.org/Consortium/cepc/> and
> these help wanted issues:
>
>
>    - webvr-polyfill-dpdb#34 Create a helper script/web page for
>    generating values for a new device
>    <https://nam06.safelinks.protection.outlook.com/?url=https%3A%2F%2Fgithub.com%2Fimmersive-web%2Fwebvr-polyfill-dpdb%2Fissues%2F34&data=02%7C01%7CAysegul.Yonet%40microsoft.com%7Ca8ef4229f3d24ac6299708d86967d806%7C72f988bf86f141af91ab2d7cd011db47%7C1%7C0%7C637375242814801370&sdata=%2Bhn8y8uU3LP64h2Pwqg7pW%2FUrpVpKMVumGnILrk7ZqY%3D&reserved=0>
>    - webxr-input-profiles#69 Resizing the window changes the model
>    viewer’s aspect ratio
>    <https://nam06.safelinks.protection.outlook.com/?url=https%3A%2F%2Fgithub.com%2Fimmersive-web%2Fwebxr-input-profiles%2Fissues%2F69&data=02%7C01%7CAysegul.Yonet%40microsoft.com%7Ca8ef4229f3d24ac6299708d86967d806%7C72f988bf86f141af91ab2d7cd011db47%7C1%7C0%7C637375242814811365&sdata=3szcvEsDhV%2BxuJJN%2BYo6XVr%2BwgYObzAxPCnnb2lv1kk%3D&reserved=0>
>     [Future]
>    <https://nam06.safelinks.protection.outlook.com/?url=https%3A%2F%2Fapi.github.com%2Frepos%2Fimmersive-web%2Fwebxr-input-profiles%2Fmilestones%2F4&data=02%7C01%7CAysegul.Yonet%40microsoft.com%7Ca8ef4229f3d24ac6299708d86967d806%7C72f988bf86f141af91ab2d7cd011db47%7C1%7C0%7C637375242814821358&sdata=4SeLFAdpSoTL6hBKChQzS5vQZgWXEfKylKVsHiLSjcs%3D&reserved=0>
>    - webxr-gamepads-module#16 Add link to the registry
>    <https://nam06.safelinks.protection.outlook.com/?url=https%3A%2F%2Fgithub.com%2Fimmersive-web%2Fwebxr-gamepads-module%2Fissues%2F16&data=02%7C01%7CAysegul.Yonet%40microsoft.com%7Ca8ef4229f3d24ac6299708d86967d806%7C72f988bf86f141af91ab2d7cd011db47%7C1%7C0%7C637375242814821358&sdata=FHsWjTkCVoI%2FdXXg8YhpjPNlAqoWkg3ELHy1m3gEdds%3D&reserved=0>
>     [Pre-CR]
>    <https://nam06.safelinks.protection.outlook.com/?url=https%3A%2F%2Fapi.github.com%2Frepos%2Fimmersive-web%2Fwebxr-gamepads-module%2Fmilestones%2F1&data=02%7C01%7CAysegul.Yonet%40microsoft.com%7Ca8ef4229f3d24ac6299708d86967d806%7C72f988bf86f141af91ab2d7cd011db47%7C1%7C0%7C637375242814831356&sdata=9oQGwqnr2sAF81xlIXSGwudMCs1T50Z0OaCB4wvlyPg%3D&reserved=0>
>    - webxr#953 Typescript definitions
>    <https://nam06.safelinks.protection.outlook.com/?url=https%3A%2F%2Fgithub.com%2Fimmersive-web%2Fwebxr%2Fissues%2F953&data=02%7C01%7CAysegul.Yonet%40microsoft.com%7Ca8ef4229f3d24ac6299708d86967d806%7C72f988bf86f141af91ab2d7cd011db47%7C1%7C0%7C637375242814841351&sdata=b1ItN0ghoNLanyGBxlwHXnBgPqtZy0TWXyQeIa3X7O4%3D&reserved=0>
>     [Pre-REC]
>    <https://nam06.safelinks.protection.outlook.com/?url=https%3A%2F%2Fapi.github.com%2Frepos%2Fimmersive-web%2Fwebxr%2Fmilestones%2F16&data=02%7C01%7CAysegul.Yonet%40microsoft.com%7Ca8ef4229f3d24ac6299708d86967d806%7C72f988bf86f141af91ab2d7cd011db47%7C1%7C0%7C637375242814841351&sdata=%2BTAN7nifF%2FIVE%2BcoR9XiQzyhFX04qmeU%2BmPY%2FPeJkmk%3D&reserved=0>
>    - webxr#1115 Explicitly spec when inline animation frame loops are
>    suspended
>    <https://nam06.safelinks.protection.outlook.com/?url=https%3A%2F%2Fgithub.com%2Fimmersive-web%2Fwebxr%2Fissues%2F1115&data=02%7C01%7CAysegul.Yonet%40microsoft.com%7Ca8ef4229f3d24ac6299708d86967d806%7C72f988bf86f141af91ab2d7cd011db47%7C1%7C0%7C637375242814851343&sdata=8%2BbLlLEdiBQ6nmhDx5b61XNkDpLsKNQ4EokW%2B2rhBKU%3D&reserved=0>
>     [Pre-REC]
>    <https://nam06.safelinks.protection.outlook.com/?url=https%3A%2F%2Fapi.github.com%2Frepos%2Fimmersive-web%2Fwebxr%2Fmilestones%2F16&data=02%7C01%7CAysegul.Yonet%40microsoft.com%7Ca8ef4229f3d24ac6299708d86967d806%7C72f988bf86f141af91ab2d7cd011db47%7C1%7C0%7C637375242814851343&sdata=hSRSnF1OR1bqgNk3qTdZwTKEzQzvTAdw5dj%2FHp5d4ck%3D&reserved=0>
>
> Thanks,
>
> Ada, Ayşegül & Chris
>
>
> *Ayşegül Yönet*
>
> Senior Cloud Developer Advocate - Spatial Computing
> Microsoft Developer Relations
> Pronouns: She/Her or They/Them
> Office: aysegul.yonet@microsoft.com <ayyonet@microsoft.com>
> Twitter: twitter.com/AysSomething <https://twitter.com/AysSomething>
>
>
> * My working hours may not be your working hours. Please do not feel
> obligated to reply outside of your normal work schedule. If I am slow to
> reply, please reach out through Slack or Teams.* *Thanks!*
>
>
>
>
> --
> *Leonard Daly*
> 3D Systems Architect & Cloud Consultant
> President, Daly Realism - *Creating the Future*
>

Received on Friday, 30 October 2020 21:42:32 UTC