No Immersive Web WG call today.

There is no call today but here are some issues you can check out if you
Help Wanted

Here are some issues which are good issues to get involved in, if you have
taken responsibility for one leave a comment in the issue:

   - webxr#225 Behavior of window.requestAnimationFrame and
   window.requestIdleCallback when presenting
   - webvr-polyfill-dpdb#34 Create a helper script/web page for generating
   values for a new device
   - webxr#603 What happens if a canvas with an xrCompatible context is
   attached to the DOM? <>
   - webxr#736 Should calling XRSession.requestAnimationFrame in a
   Window.animationFrameCallback be banned?
   - webxr#776 Remove unnecessary or redundant information from “Security,
   Privacy, and Comfort Considerations”
   - webxr-input-profiles#69 Resizing the window changes the model viewer’s
   aspect ratio
   - webxr-gamepads-module#16 Add link to the registry
   - webxr#854 Result of calling checkFramebufferStatus on an opaque
   framebuffer <>
   - webxr#856 Do opaque framebuffers have a reference to their XR session?
   - webxr#860 What is a “valid feature descriptor”
   - webxr#877 Note somewhere that you should be always be queueing up the
   next rAF within rAF <>
   - webxr#880 Corrections and clarifications for description/steps for
   updateRenderState() <>
   - webxr#891 Clarify semantics of preserveDrawingBuffer
   - webxr#923 cancelAnimationFrame: clarify behavior when called from a
   frame callback <>


Received on Tuesday, 19 November 2019 08:28:57 UTC