Re: Window on World

I've proposed the word "fenestragraph" at a handful of VR talks in the Bay
Area: https://cmloegcmluin.wordpress.com/2016/01/23/fenestragraph/
Not as catchy, but more technical.

On Mon, Dec 17, 2018 at 11:19 AM Waliczek, Nell <nhw@amazon.com> wrote:

> That was roughly my thinking, too, when I filed this issue:
> https://github.com/immersive-web/proposals/issues/31
>
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> *From: *Blair MacIntyre <bmacintyre@mozilla.com>
> *Date: *Monday, December 17, 2018 at 11:15 AM
> *To: *"john@gwinner.org" <john@gwinner.org>, Ada Rose Cannon <ada@ada.is>
> *Cc: *"public-immersive-web@w3.org" <public-immersive-web@w3.org>
> *Subject: *Re: Window on World
> *Resent-From: *<public-immersive-web@w3.org>
> *Resent-Date: *Monday, December 17, 2018 at 11:14 AM
>
>
>
> In classic VR research, that tended to be referred to as "Fishtank VR” …
> was popular when it was the only thing possible (using shutter glasses and
> a synch’d display, exactly like modern 3D TVs).
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> The difference with it and what’s been referred to as diorama mode is that
> the diorama’s are “fish tanks displayed in a full 3D display” (e.g., 6 DOF
> AR or VR)  vs “a 3D world anchored to a real-world display”. From a
> programmer viewpoint, it may not matter much;  both would likely be used
> from a web page with the expectation of the user not being immersed “in”
> the world.  And both would receive the user head-pose relative to the
> display/diarama/fishtank, rather than in a separate external 3D coordinate
> system.
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> This also feels like what zspace displays would use.
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>
> ---
> Blair MacIntyre
> Principle Research Scientist
>
> https://pronoun.is/he/him
> https://blairmacintyre.me
>
> On Dec 17, 2018, 1:44 PM -0500, Ada Rose Cannon <ada@ada.is>, wrote:
>
> Unless I am misunderstanding you, we've been referring to this mode as
> diorama mode.
>
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> There was some discussion on it at TPAC.
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>
> Ada
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>
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> On Mon, 17 Dec 2018 at 18:37, John D. Gwinner <john@gwinner.org> wrote:
>
> Has there been consideration for “Window on World” rendering?
>
>
>
> In other words, a flat or curved display screen, with some kind of
> head/eye tracker, and possibly 3D glasses, that would render as a “window”
> to a real 3D world behind the monitor?
>
>
>
> I tried some searches and got nowhere …
>
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> There are at least two head trackers on the market that seem to offer this
> type of environment, currently just used for games. I didn’t see that any
> browsers support this.
>
>
> The reason I’m asking is mainly for Enterprise Data visualization. It
> would be far more comfortable to work in front of a large screen for hours
> than wear a headset at work for the same amount of time.
>
>
>
>                 == John ==
>
>
>
> [image: cid:image001.jpg@01D495F3.B5BF1F20]
> <https://www.amazon.com/Getting-Started-React-VR-immersive-ebook/dp/B077VR6FMQ/>
>
> *John Gwinner* .
> *M* 310-227-9140
> cto4you.com
>
>
> My book at Amazon
> <https://www.amazon.com/Getting-Started-React-VR-immersive-ebook/dp/B077VR6FMQ/>
>
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Received on Monday, 17 December 2018 19:44:40 UTC