- From: Douglas Blumeyer <douglas.blumeyer@gmail.com>
- Date: Mon, 17 Dec 2018 11:44:04 -0800
- To: "Waliczek, Nell" <nhw@amazon.com>
- Cc: Blair MacIntyre <bmacintyre@mozilla.com>, "john@gwinner.org" <john@gwinner.org>, Ada Rose Cannon <ada@ada.is>, "public-immersive-web@w3.org" <public-immersive-web@w3.org>
- Message-ID: <CAEEs2A+NyMFJFfF=+J-BMsMJePMFmtFTv5mzRPbkubh11wNj4w@mail.gmail.com>
I've proposed the word "fenestragraph" at a handful of VR talks in the Bay Area: https://cmloegcmluin.wordpress.com/2016/01/23/fenestragraph/ Not as catchy, but more technical. On Mon, Dec 17, 2018 at 11:19 AM Waliczek, Nell <nhw@amazon.com> wrote: > That was roughly my thinking, too, when I filed this issue: > https://github.com/immersive-web/proposals/issues/31 > > > > *From: *Blair MacIntyre <bmacintyre@mozilla.com> > *Date: *Monday, December 17, 2018 at 11:15 AM > *To: *"john@gwinner.org" <john@gwinner.org>, Ada Rose Cannon <ada@ada.is> > *Cc: *"public-immersive-web@w3.org" <public-immersive-web@w3.org> > *Subject: *Re: Window on World > *Resent-From: *<public-immersive-web@w3.org> > *Resent-Date: *Monday, December 17, 2018 at 11:14 AM > > > > In classic VR research, that tended to be referred to as "Fishtank VR” … > was popular when it was the only thing possible (using shutter glasses and > a synch’d display, exactly like modern 3D TVs). > > > > The difference with it and what’s been referred to as diorama mode is that > the diorama’s are “fish tanks displayed in a full 3D display” (e.g., 6 DOF > AR or VR) vs “a 3D world anchored to a real-world display”. From a > programmer viewpoint, it may not matter much; both would likely be used > from a web page with the expectation of the user not being immersed “in” > the world. And both would receive the user head-pose relative to the > display/diarama/fishtank, rather than in a separate external 3D coordinate > system. > > > > This also feels like what zspace displays would use. > > > > > > > > > > --- > Blair MacIntyre > Principle Research Scientist > > https://pronoun.is/he/him > https://blairmacintyre.me > > On Dec 17, 2018, 1:44 PM -0500, Ada Rose Cannon <ada@ada.is>, wrote: > > Unless I am misunderstanding you, we've been referring to this mode as > diorama mode. > > > > There was some discussion on it at TPAC. > > > > Ada > > > > On Mon, 17 Dec 2018 at 18:37, John D. Gwinner <john@gwinner.org> wrote: > > Has there been consideration for “Window on World” rendering? > > > > In other words, a flat or curved display screen, with some kind of > head/eye tracker, and possibly 3D glasses, that would render as a “window” > to a real 3D world behind the monitor? > > > > I tried some searches and got nowhere … > > > > There are at least two head trackers on the market that seem to offer this > type of environment, currently just used for games. I didn’t see that any > browsers support this. > > > The reason I’m asking is mainly for Enterprise Data visualization. It > would be far more comfortable to work in front of a large screen for hours > than wear a headset at work for the same amount of time. > > > > == John == > > > > [image: cid:image001.jpg@01D495F3.B5BF1F20] > <https://www.amazon.com/Getting-Started-React-VR-immersive-ebook/dp/B077VR6FMQ/> > > *John Gwinner* . > *M* 310-227-9140 > cto4you.com > > > My book at Amazon > <https://www.amazon.com/Getting-Started-React-VR-immersive-ebook/dp/B077VR6FMQ/> > > > > > > > >
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Received on Monday, 17 December 2018 19:44:40 UTC