Re: AR Web

Thank you Blair that makes perfect sense to me. This is exciting!

-Brett

On Sat, Aug 18, 2018 at 4:08 PM Blair MacIntyre <bmacintyre@mozilla.com>
wrote:

> Not really red flags for the 3D favicon;  this seems like something that
> is pretty “small”, would be really useful, and could be worked out and
> implemented by a few browsers, especially since the bigger questions of
> “what to do with the favicon” is up to the UA.
>
>
> --
> Blair MacIntyre
> Principal Research Scientist
> bmacintyre@mozilla.com
> https://pronoun.is/he/him
> https://blairmacintyre.me
>
>
> On August 18, 2018 at 3:15:31 PM, holykoolala (holykoolala@gmail.com)
> wrote:
>
> Is this discussion setting off red flags for anyone else? Official
> standards seem premature for something so undeveloped and not well
> understood.
>
> -Brett
>
> On Sat, Aug 18, 2018 at 10:38 AM Chris Wilson <cwilso@google.com> wrote:
>
>> On Fri, Aug 17, 2018 at 8:31 PM Rik Cabanier <rcabanier@magicleap.com>
>> wrote:
>>
>>> On Fri, Aug 17, 2018 at 4:46 PM Chris Wilson <cwilso@google.com> wrote:
>>>
>>>> Definite +1 to driving this in the IWCG.  The focus on getting WebXR
>>>> Device API out of the door will move to the soon-to-be-open-for-business
>>>> Working Group, which should free up some time and focus in the CG.  I'm
>>>> personally pretty interested in driving some discussion in the CG for how
>>>> we can get some model interop - i.e. rough standardization on asset type
>>>> support,
>>>>
>>>
>>> Yes, that is a good idea. We will likely have to talk to several group
>>> within W3C to get a standard model type for the web.
>>>
>>
>> Yup.  And make no mistake, I don't expect we'll limit the web to one
>> model type, but it would be good to get a baseline.
>>
>> As for the AR content, we can present what we currently implemented if
>>> there's interest from the group.
>>>
>>
>> I think that would be useful.
>>
>>
>>> and I've poked in to what you've done in Helio and Prismatic.
>>>>
>>>
>>> I'd love to hear what your thoughts are on our approach. Did you already
>>> find the web inspector? :-)
>>>
>>
>> I saw the support but haven't hooked it in yet.  I did get a hub with
>> mine, though, so I'm preparing.  :)  The browser UX had some... interesting
>> choices.  I think the ML-model design has some potential, though it seems
>> pretty specific to headset AR scenario at first glance, and I think
>> bridging across device scenarios will be one of the harder challenges here.
>>
>>
>>

Received on Saturday, 18 August 2018 20:35:37 UTC