- From: Ada Rose Cannon <ada@ada.is>
- Date: Mon, 18 Feb 2019 13:51:17 +0000
- To: public-immersive-web@w3.org, public-immersive-web-wg@w3.org
- Message-ID: <CAF_6TsvqKepRUbQv_jjt7wyg-zgtMiEw9hXvBViR8BBg6kqe3w@mail.gmail.com>
Call Agenda This agenda can be viewed and updated on Github <https://github.com/immersive-web/administrivia/blob/master/meetings/wg/2019-02-19-Immersive_Web_Working_Group_Teleconference-agenda.md> . If you would like to add an item to the agenda or volunteer to scribe please open a pull request against this agenda. - Changed XRHandedness enum to use 'none' instead of '' <https://github.com/immersive-web/webxr/pull/526> - Fixed #515. - State of immersive mode navigation for the WebXR Draft <https://github.com/immersive-web/webxr/issues/517> - With the Navigation Design Doc <https://github.com/immersive-web/webxr/blob/master/designdocs/navigation.md> in mind, what is happening with regards to immersive-to-immersive navigation? - Gamepad-based button/axis state <https://github.com/immersive-web/webxr/pull/499> - This is a proposal for how we might use the existing Gamepad API to expose controller button and axis state. - Add renderId to XRInputSource <https://github.com/immersive-web/webxr/pull/479> - toji - Splitting this component out from #462, since that one is generating a lot of conversation and it'll be good to separate out the concerns. (#462 still needs to be rebased properly and have this section removed.) - Custom interface for controller button/axis state (Variant A) <https://github.com/immersive-web/webxr/pull/462> - toji - This is a proposal to fix the long-running #392, as well as address #336. (And honestly those two could be separated if one part or the other of this proves controversial, but for now I think it's useful to see them together.) - Remove ProjectionMatrix in favor of FOV values? <https://github.com/immersive-web/webxr/issues/461> - This issue was raised in the discussion of #447. The projection matrices were originally added instead of view-specific FOVs due to the behavior of certain hardware. Now that this is no longer a requirement for those devices, it's been brought up that it might be better to return to representing the data as FOV values. I'm not taking a stand one way or the other, but I didn't want this potential change to fall through the cracks. - Should we just remove viewMatrix and rename transform to viewTransform? <https://github.com/immersive-web/webxr/issues/447> - toji - In looking through #440, I wonder if any non-trivial engine with an actual scene graph will ever make use of viewMatrix, or if transform is *actually* all they will evaluate each frame for all purposes, including positioning the camera in the scene relative to the app's chosen reference space origin. - Added session feature handling to the explainer. <https://github.com/immersive-web/webxr/pull/433> - Addresses #423 and #424. Immersive Web Working Group Teleconference - 2019-02-19 San Francisco (U.S.A. - California) Tuesday, 19 February, 10:00 GMT-8 Boston (U.S.A. - Massachusetts) Tuesday, 19 February, 13:00 GMT-5 London (United Kingdom - England) Tuesday, 19 February, 18:00 GMT Paris (France) Tuesday, 19 February, 19:00 CET Tokyo (Japan) Wednesday, 20 February, 03:00 GMT+9 Corresponding UTC (GMT) Tuesday, 19 February, 18:00 UTC Logistics Chair: Ada Rose Cannon Scribe: IRC: irc.w3.org:6667 #immersive-web Instructions <https://github.com/immersive-web/administrivia/blob/master/IRC.md> Call Details can be found here: https://lists.w3.org/Archives/Member/internal-immersive-web/2019Feb/0002.html If you are unable to login to view the call details they will be in the IRC topic. To join the audio conference only: To receive a call back, provide your phone number when you join the meeting, or call the number below and enter the access code. US Toll Number: +1-617-324-0000 Access code:648 697 067 Mobile Auto Dial:+1-617-324-0000,,,648697067# For assistance go to https://mit.webex.com/mit/mc and on the left navigation bar, click "Support".
Received on Monday, 18 February 2019 13:52:17 UTC