Call details for Tuesday 19th February 2019

Call Agenda

This agenda can be viewed and updated on Github
<https://github.com/immersive-web/administrivia/blob/master/meetings/wg/2019-02-19-Immersive_Web_Working_Group_Teleconference-agenda.md>
.

If you would like to add an item to the agenda or volunteer to scribe
please open a pull request against this agenda.

   - Changed XRHandedness enum to use 'none' instead of ''
   <https://github.com/immersive-web/webxr/pull/526> - Fixed #515.
   - State of immersive mode navigation for the WebXR Draft
   <https://github.com/immersive-web/webxr/issues/517> - With the Navigation
   Design Doc
   <https://github.com/immersive-web/webxr/blob/master/designdocs/navigation.md>
   in mind, what is happening with regards to immersive-to-immersive
   navigation?
   - Gamepad-based button/axis state
   <https://github.com/immersive-web/webxr/pull/499> - This is a proposal
   for how we might use the existing Gamepad API to expose controller button
   and axis state.
   - Add renderId to XRInputSource
   <https://github.com/immersive-web/webxr/pull/479> - toji - Splitting
   this component out from #462, since that one is generating a lot of
   conversation and it'll be good to separate out the concerns. (#462 still
   needs to be rebased properly and have this section removed.)
   - Custom interface for controller button/axis state (Variant A)
   <https://github.com/immersive-web/webxr/pull/462> - toji - This is a
   proposal to fix the long-running #392, as well as address #336. (And
   honestly those two could be separated if one part or the other of this
   proves controversial, but for now I think it's useful to see them together.)
   - Remove ProjectionMatrix in favor of FOV values?
   <https://github.com/immersive-web/webxr/issues/461> - This issue was
   raised in the discussion of #447. The projection matrices were originally
   added instead of view-specific FOVs due to the behavior of certain
   hardware. Now that this is no longer a requirement for those devices, it's
   been brought up that it might be better to return to representing the data
   as FOV values. I'm not taking a stand one way or the other, but I didn't
   want this potential change to fall through the cracks.
   - Should we just remove viewMatrix and rename transform to viewTransform?
   <https://github.com/immersive-web/webxr/issues/447> - toji - In looking
   through #440, I wonder if any non-trivial engine with an actual scene graph
   will ever make use of viewMatrix, or if transform is *actually* all they
   will evaluate each frame for all purposes, including positioning the camera
   in the scene relative to the app's chosen reference space origin.
   - Added session feature handling to the explainer.
   <https://github.com/immersive-web/webxr/pull/433> - Addresses #423 and
   #424.

Immersive Web Working Group Teleconference - 2019-02-19
San Francisco (U.S.A. - California) Tuesday, 19 February, 10:00 GMT-8
Boston (U.S.A. - Massachusetts) Tuesday, 19 February, 13:00 GMT-5
London (United Kingdom - England) Tuesday, 19 February, 18:00 GMT
Paris (France) Tuesday, 19 February, 19:00 CET
Tokyo (Japan) Wednesday, 20 February, 03:00 GMT+9
Corresponding UTC (GMT) Tuesday, 19 February, 18:00 UTC Logistics

Chair: Ada Rose Cannon

Scribe:

IRC: irc.w3.org:6667 #immersive-web Instructions
<https://github.com/immersive-web/administrivia/blob/master/IRC.md>

Call Details can be found here:
https://lists.w3.org/Archives/Member/internal-immersive-web/2019Feb/0002.html

If you are unable to login to view the call details they will be in the IRC
topic.

To join the audio conference only:

To receive a call back, provide your phone number when you join the
meeting, or call the number below and enter the access code. US Toll
Number: +1-617-324-0000
Access code:648 697 067
Mobile Auto Dial:+1-617-324-0000,,,648697067#

For assistance go to https://mit.webex.com/mit/mc and on the left
navigation bar, click "Support".

Received on Monday, 18 February 2019 13:52:17 UTC