Re: Modules split

"immersive-ar" isn't going away, its definition is just moving from the
core spec to a separate AR module which adds it back.

FWIW, I think it would be nice if there were a way to generate a combined
spec that includes major modules for easier reference in one place, as
opposed to the GL extension approach of core plus incremental patches, but
that's a usability/tooling issue separate from the modularization itself.

On Fri, Aug 2, 2019, 20:11 Rik Cabanier <rcabanier@magicleap.com> wrote:

> When was it decided that "immersive-ar" was going to be removed from the
> spec? Did I miss something during a weekly call? I searched the IRC logs
> but couldn't find anything.
>
> Can this enum please be re-added? Otherwise this spec is useless for AR
> devices such as Hololens or Magic Leap. We already ship a version of WebXR
> with this enum and three.js supports it.
>
> On Fri, Aug 2, 2019 at 5:39 PM Waliczek, Nell <nhw@amazon.com> wrote:
>
>> The two PRs in the WebXR repo have now been merged.  With this, the WebXR
>> spec is ready for a new Working Draft to be published.
>>
>>
>>
>> I will be merging the two remaining PRs into their respective repos by
>> end of business day (Pacific time) on Wednesday August 7th.
>>
>>
>>
>> *From: *"Waliczek, Nell" <nhw@amazon.com>
>> *Date: *Wednesday, July 31, 2019 at 3:57 PM
>> *To: *"public-immersive-web-wg@w3.org" <public-immersive-web-wg@w3.org>
>> *Subject: *Modules split
>> *Resent-From: *<public-immersive-web-wg@w3.org>
>> *Resent-Date: *Wednesday, July 31, 2019 at 3:56 PM
>>
>>
>>
>> Hey Working Group folks,
>>
>>
>>
>> If you’re following the WebXR repo, you may have noticed several PRs to
>> separate the existing specification into the agreed upon modules.  If not,
>> this email is intended to give you a heads up that the split is underway.
>>
>>
>>
>>
>> *tl;dr *A bunch of spec text, explainer text, and issues are about to
>> move between repos as part of the modules split.
>>
>>
>>
>> *Details*
>>
>> Once the two PRs in the WebXR repo have merged, we will be cutting a new
>> Working Draft that will be sent for wide review (PING, TAG, Accessibility,
>> Internationalization, etc.)  To keep things moving along, I’m aiming to
>> merge these two PRs by the end of business day (Pacific time) on Friday
>> August 2nd.
>>
>>
>>
>> Separately, once the PR in the new webxr-gamepads-module repo has been
>> merged, we will cut the first Working Draft and also send it for wide
>> review.  At this time, we are not yet intending to publish a Working Draft
>> from the webxr-ar-module repo.  However, in both cases, I am aiming to
>> merge these two PRs by end of business day (Pacific time) on Wednesday
>> August 7th.
>>
>>
>>
>> Removals from WebXR
>>
>> https://github.com/immersive-web/webxr/pull/782
>> <https://urldefense.proofpoint.com/v2/url?u=https-3A__github.com_immersive-2Dweb_webxr_pull_782&d=DwMGaQ&c=0ia8zh_eZtQM1JEjWgVLZg&r=jahSgznxrAL5kPgsRvs7bhKUEd9M5X0d-NE2WJg7VT0&m=gW_F_X3uaNn0W7TURDCawHfvXBlgvtmL_7_GjDrWEAI&s=oOld63A2HmXgF29yfElOBFfu10N898Yb0X0TZo10mBc&e=>
>> – Gamepad module stuff
>>
>> https://github.com/immersive-web/webxr/pull/784
>> <https://urldefense.proofpoint.com/v2/url?u=https-3A__github.com_immersive-2Dweb_webxr_pull_784&d=DwMGaQ&c=0ia8zh_eZtQM1JEjWgVLZg&r=jahSgznxrAL5kPgsRvs7bhKUEd9M5X0d-NE2WJg7VT0&m=gW_F_X3uaNn0W7TURDCawHfvXBlgvtmL_7_GjDrWEAI&s=FaUj4mD5NlYT2yVXlp8M7NTmrzv-CRLYbID9M8LEKH0&e=>
>> – AR module stuff
>>
>>
>>
>> New Gamepad module
>>
>> https://github.com/immersive-web/webxr-gamepads-module/pull/1
>> <https://urldefense.proofpoint.com/v2/url?u=https-3A__github.com_immersive-2Dweb_webxr-2Dgamepads-2Dmodule_pull_1&d=DwMGaQ&c=0ia8zh_eZtQM1JEjWgVLZg&r=jahSgznxrAL5kPgsRvs7bhKUEd9M5X0d-NE2WJg7VT0&m=gW_F_X3uaNn0W7TURDCawHfvXBlgvtmL_7_GjDrWEAI&s=qoCoqeGoIAQ0Lk36_YZEkxnIafRrP8MD1DXXG4jJqVg&e=>
>>
>>
>>
>> New Augmented Reality module
>>
>> https://github.com/immersive-web/webxr-ar-module/pull/1
>> <https://urldefense.proofpoint.com/v2/url?u=https-3A__github.com_immersive-2Dweb_webxr-2Dar-2Dmodule_pull_1&d=DwMGaQ&c=0ia8zh_eZtQM1JEjWgVLZg&r=jahSgznxrAL5kPgsRvs7bhKUEd9M5X0d-NE2WJg7VT0&m=gW_F_X3uaNn0W7TURDCawHfvXBlgvtmL_7_GjDrWEAI&s=mx4-L2vrNOtaDEewSWh1ZY4usksicEjKwdGuGr7MPFo&e=>
>>
>>
>>
>> Lastly, Brandon and I have gone through all the existing issues in the
>> WebXR repo and added labels indicating if they should be moved to new
>> repos.  If you have concerns about whether or not an issue is tagged
>> inappropriately, please comment directly on the issue using the “/agenda”
>> tag and we can discuss in the next WG meeting.  I will be moving all
>> non-contentious issues with the following labels during the day on Thursday
>> August 8th.
>>
>>
>>
>> https://github.com/immersive-web/webxr/labels/gamepad-module
>> <https://urldefense.proofpoint.com/v2/url?u=https-3A__github.com_immersive-2Dweb_webxr_labels_gamepad-2Dmodule&d=DwMGaQ&c=0ia8zh_eZtQM1JEjWgVLZg&r=jahSgznxrAL5kPgsRvs7bhKUEd9M5X0d-NE2WJg7VT0&m=gW_F_X3uaNn0W7TURDCawHfvXBlgvtmL_7_GjDrWEAI&s=cO-R-daiT1_nmqxDLYLsCT7PaJu4vJ3eOXDRvatUlZg&e=>
>>
>> https://github.com/immersive-web/webxr/labels/ar-module
>> <https://urldefense.proofpoint.com/v2/url?u=https-3A__github.com_immersive-2Dweb_webxr_labels_ar-2Dmodule&d=DwMGaQ&c=0ia8zh_eZtQM1JEjWgVLZg&r=jahSgznxrAL5kPgsRvs7bhKUEd9M5X0d-NE2WJg7VT0&m=gW_F_X3uaNn0W7TURDCawHfvXBlgvtmL_7_GjDrWEAI&s=IjcLnJbCEt6MG5VliV8p0t0B0EbHjCZDGK548Yyvf1Y&e=>
>>
>> https://github.com/immersive-web/webxr/labels/input-profiles
>> <https://urldefense.proofpoint.com/v2/url?u=https-3A__github.com_immersive-2Dweb_webxr_labels_input-2Dprofiles&d=DwMGaQ&c=0ia8zh_eZtQM1JEjWgVLZg&r=jahSgznxrAL5kPgsRvs7bhKUEd9M5X0d-NE2WJg7VT0&m=gW_F_X3uaNn0W7TURDCawHfvXBlgvtmL_7_GjDrWEAI&s=GyhcQG9v_9syzd9oBQ7SwOFd5aruHZ_avVZma2M6FvM&e=>
>>  (the repo is currently named xr-gamepad-mappings)
>>
>> https://github.com/immersive-web/webxr/labels/layers-module
>> <https://urldefense.proofpoint.com/v2/url?u=https-3A__github.com_immersive-2Dweb_webxr_labels_layers-2Dmodule&d=DwMGaQ&c=0ia8zh_eZtQM1JEjWgVLZg&r=jahSgznxrAL5kPgsRvs7bhKUEd9M5X0d-NE2WJg7VT0&m=gW_F_X3uaNn0W7TURDCawHfvXBlgvtmL_7_GjDrWEAI&s=7OFxtBT_DmiXWFNfPLYZ1ArdvEHuznT8jn6gpqU8Tc0&e=>
>>  (not officially a module yet)
>>
>>
>>
>> Looking forward to getting to the next Working Drafts published!
>>
>> Nell
>>
>>
>>
>

Received on Saturday, 3 August 2019 03:39:19 UTC