- From: asmusf via GitHub <sysbot+gh@w3.org>
- Date: Thu, 07 Apr 2016 14:34:51 +0000
- To: public-i18n-archive@w3.org
On 4/7/2016 1:26 AM, r12a wrote:
>
> See c3d6ee7
>
<https://github.com/w3c/charmod-norm/commit/c3d6ee795603532f018dbe38992e7e60fd9da6d2>
>
> —
> You are receiving this because you were mentioned.
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<https://github.com/w3c/charmod-norm/issues/88#issuecomment-206757914>
>
The latest edits include
old: Similar examples of identical appearance (called a
<dfn>homoglyph</dfn>)...
new: Other examples of similar or identical appearance examples of
identical appearance (called a <dfn>homograpph</dfn>)...
If you include "similar" on the same footing as "identical" then it
would be better simply change homograph to "confusable".
We need some term to distinguish identical appearance from "if I hold
it
at arms length and squint" similarity, but if you do not make that
distinction then the term "confusable" is the technical term to use.
Then you can drop the scare quotes around the term in the next
paragraph.
Also, the note on IDNA2003 may be overstating things by implicitly
claiming that it successfully removes all distinctions mentioned. At
the
same time, it may understate the issue, because by its placement it
appears a statement limited to characters with "same meaning or
function".
I believe it would be more accurate to make this an independent
paragraph and apply it more broadly to all efforts at overcoming
limitations:
Note that some processes or protocols attempt to overcome these
limitations via the addition of add-on steps to the normalization
process. One example of this is IDNA2003.
(I'm still not sure about using IDNA2003 as an example. Seems backward
looking to me, somehow).
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Received on Thursday, 7 April 2016 14:34:53 UTC