spec/Overview.html 1.2072 2904 SVG in text/html: Second try, based on m

SVG in text/html: Second try, based on more recent feedback. (whatwg
r2904)

The title element
http://people.w3.org/mike/diffs/html5/spec/Overview.1.2072.html#the-title-element-0
MediaModeAbstractView
http://people.w3.org/mike/diffs/html5/spec/Overview.1.2072.html#mediamodeabstractview
The head element
http://people.w3.org/mike/diffs/html5/spec/Overview.1.2072.html#the-head-element-0
adjust MathML attributes
http://people.w3.org/mike/diffs/html5/spec/Overview.1.2072.html#adjust-mathml-attributes
4.8.17 Dimension attributes
http://people.w3.org/mike/diffs/html5/spec/Overview.1.2072.html#dimension-attributes
alternative style sheet sets
http://people.w3.org/mike/diffs/html5/spec/Overview.1.2072.html#alternative-style-sheet-sets
adjust SVG attributes
http://people.w3.org/mike/diffs/html5/spec/Overview.1.2072.html#adjust-svg-attributes
Scoping
http://people.w3.org/mike/diffs/html5/spec/Overview.1.2072.html#scoping
12.4 Rendering and the DOM
http://people.w3.org/mike/diffs/html5/spec/Overview.1.2072.html#rendering-and-the-dom
12 Things that you can't do with this specification because they are better handled using other technologies that are further described herein
http://people.w3.org/mike/diffs/html5/spec/Overview.1.2072.html#no
4.2.7 Styling
http://people.w3.org/mike/diffs/html5/spec/Overview.1.2072.html#styling
adjust foreign attributes
http://people.w3.org/mike/diffs/html5/spec/Overview.1.2072.html#adjust-foreign-attributes
At this stage, if there is a pending external script, then:
http://people.w3.org/mike/diffs/html5/spec/Overview.1.2072.html#scriptTagParserResumes
12.1 Localization
http://people.w3.org/mike/diffs/html5/spec/Overview.1.2072.html#localization
12.2 Declarative 3D scenes
http://people.w3.org/mike/diffs/html5/spec/Overview.1.2072.html#declarative-3d-scenes
W3C Working Draft 12 February 2009
http://people.w3.org/mike/diffs/html5/spec/Overview.1.2072.html#w3c-working-draft-12-february-year
disabled
http://people.w3.org/mike/diffs/html5/spec/Overview.1.2072.html#dom-linkstyle-disabled
reset the insertion mode appropriately
http://people.w3.org/mike/diffs/html5/spec/Overview.1.2072.html#reset-the-insertion-mode-appropriately
8.2.5.20 The "in foreign content" insertion mode
http://people.w3.org/mike/diffs/html5/spec/Overview.1.2072.html#parsing-main-inforeign
Void elements
http://people.w3.org/mike/diffs/html5/spec/Overview.1.2072.html#void-elements
clearInterval()
http://people.w3.org/mike/diffs/html5/spec/Overview.1.2072.html#dom-windowtimers-clearinterval
8.2.5.11 The "in CDATA/RCDATA" insertion mode
http://people.w3.org/mike/diffs/html5/spec/Overview.1.2072.html#parsing-main-incdata
Status of this document
http://people.w3.org/mike/diffs/html5/spec/Overview.1.2072.html#status-of-this-document
4.8.16 SVG
http://people.w3.org/mike/diffs/html5/spec/Overview.1.2072.html#svg
A start tag whose tag name is "isindex"
http://people.w3.org/mike/diffs/html5/spec/Overview.1.2072.html#isindex
A vocabulary and associated APIs for HTML and XHTML
http://people.w3.org/mike/diffs/html5/spec/Overview.1.2072.html#a-vocabulary-and-associated-apis-for-html-and-xhtml
WindowTimers
http://people.w3.org/mike/diffs/html5/spec/Overview.1.2072.html#windowtimers
Formatting
http://people.w3.org/mike/diffs/html5/spec/Overview.1.2072.html#formatting
12.3 Timers
http://people.w3.org/mike/diffs/html5/spec/Overview.1.2072.html#timers
have an element in scope
http://people.w3.org/mike/diffs/html5/spec/Overview.1.2072.html#has-an-element-in-scope

http://people.w3.org/mike/diffs/html5/spec/Overview.diff.html
http://dev.w3.org/cvsweb/html5/spec/Overview.html?r1=1.2071&r2=1.2072&f=h
http://html5.org/tools/web-apps-tracker?from=2903&to=2904

===================================================================
RCS file: /sources/public/html5/spec/Overview.html,v
retrieving revision 1.2071
retrieving revision 1.2072
diff -u -d -r1.2071 -r1.2072
--- Overview.html 24 Mar 2009 09:12:10 -0000 1.2071
+++ Overview.html 25 Mar 2009 00:34:45 -0000 1.2072
@@ -146,7 +146,7 @@
    <p><a href=http://www.w3.org/><img alt=W3C height=48 src=http://www.w3.org/Icons/w3c_home width=72></a></p>
    <h1>HTML 5</h1>
    <h2 class="no-num no-toc" id=a-vocabulary-and-associated-apis-for-html-and-xhtml>A vocabulary and associated APIs for HTML and XHTML</h2>
-   <h2 class="no-num no-toc" id=w3c-working-draft-12-february-year><!--ZZZ:--> W3C Working Draft 12 February 2009<!-- fix date ZZZ --><!-- Editor's Draft 24 March 2009 --><!--:ZZZ--></h2>
+   <h2 class="no-num no-toc" id=w3c-working-draft-12-february-year><!--ZZZ:--> W3C Working Draft 12 February 2009<!-- fix date ZZZ --><!-- Editor's Draft 25 March 2009 --><!--:ZZZ--></h2>
    <dl><!-- ZZZ: update the month/day (twice), uncomment out --><dt>This Version:</dt>
     <dd><a href=http://www.w3.org/TR/2009/WD-html5-20090212/>http://www.w3.org/TR/2009/WD-html5-20090212/</a></dd>
 <!-- :ZZZ -->
@@ -236,7 +236,7 @@
   track.
   <!--ZZZ:-->
   This specification is the 12 February 2009 Working Draft.
-  <!-- This specification is the 24 March 2009 Editor's Draft. -->
+  <!-- This specification is the 25 March 2009 Editor's Draft. -->
   <!--:ZZZ-->
   </p><!-- UNDER NO CIRCUMSTANCES IS THE PRECEDING PARAGRAPH TO BE REMOVED OR EDITED WITHOUT TALKING TO IAN FIRST --><!-- relationship to other work (required) --><p>This specification is also being produced by the <a href=http://www.whatwg.org/>WHATWG</a>. The two specifications are
   identical from the table of contents onwards.</p><!-- UNDER NO CIRCUMSTANCES IS THE FOLLOWING PARAGRAPH TO BE REMOVED OR EDITED WITHOUT TALKING TO IAN FIRST --><!-- UNDER NO CIRCUMSTANCES IS THE PRECEDING PARAGRAPH TO BE REMOVED OR EDITED WITHOUT TALKING TO IAN FIRST --><!-- context and rationale (required) --><p>This specification is intended to replace (be a new version of)
@@ -1086,10 +1086,9 @@
   described herein</a>
   <ol>
    <li><a href=#localization><span class=secno>12.1 </span>Localization</a></li>
-   <li><a href=#declarative-2d-vector-graphics-and-animation><span class=secno>12.2 </span>Declarative 2D vector graphics and animation</a></li>
-   <li><a href=#declarative-3d-scenes><span class=secno>12.3 </span>Declarative 3D scenes</a></li>
-   <li><a href=#timers><span class=secno>12.4 </span>Timers</a></li>
-   <li><a href=#rendering-and-the-dom><span class=secno>12.5 </span>Rendering and the DOM</a></ol></li>
+   <li><a href=#declarative-3d-scenes><span class=secno>12.2 </span>Declarative 3D scenes</a></li>
+   <li><a href=#timers><span class=secno>12.3 </span>Timers</a></li>
+   <li><a href=#rendering-and-the-dom><span class=secno>12.4 </span>Rendering and the DOM</a></ol></li>
  <li><a class=no-num href=#index>Index</a></li>
  <li><a class=no-num href=#references>References</a></li>
  <li><a class=no-num href=#acknowledgements>Acknowledgements</a></ol>
@@ -6432,7 +6431,8 @@
     <a href=#the-head-element-0 title="the head element"><code>head</code> element</a>,
     the new value is ignored.</p>
     <p>In SVG documents, the <code>SVGDocument</code> interface's
-    <code title="">title</code> attribute takes precedence.</p>
+    <code title=dom-svg-title>title</code> attribute takes
+    precedence.</p>
    </dd>
 
   </dl><p><dfn id=the-title-element-0>The <code>title</code> element</dfn> of a document is the
@@ -9506,9 +9506,10 @@
    <dt>The style sheet title (<code title=dom-stylesheet-title>title</code> DOM attribute)</dt>
 
    <dd><p>The title must be the same as the value of the element's
-   <code title="">title</code> content attribute. If the attribute is
-   absent, then the style sheet does not have a title. The title is
-   used for defining <dfn id=alternative-style-sheet-sets>alternative style sheet sets</dfn>.</dd>
+   <code title=dom-title><a href=#dom-title>title</a></code> content attribute. If the
+   attribute is absent, then the style sheet does not have a
+   title. The title is used for defining <dfn id=alternative-style-sheet-sets>alternative style sheet
+   sets</dfn>.</dd>
 
   </dl><p>The <dfn id=dom-linkstyle-disabled title=dom-LinkStyle-disabled><code>disabled</code></dfn> DOM
   attribute on <code><a href=#the-link-element>link</a></code> and <code><a href=#the-style-element>style</a></code> elements must
@@ -22092,9 +22093,12 @@
   fragment.</p>
 
   </div><p>When the SVG <code>foreignObject</code> element contains elements
-  from the HTML namespace, such elements must all be <a href=#flow-content-0>flow
-  content</a> and must not be interleaved with non-HTML
-  elements. <a href=#references>[SVG]</a><h4 id=dimension-attributes><span class=secno>4.8.17 </span><dfn>Dimension attributes</dfn></h4><p><strong class=impl>Author requirements:</strong> The <dfn id=attr-dim-width title=attr-dim-width><code>width</code></dfn> and <dfn id=attr-dim-height title=attr-dim-height><code>height</code></dfn> attributes on
+  from the <a href=#html-namespace-0>HTML namespace</a>, such elements must all be
+  <a href=#flow-content-0>flow content</a> and must not be interleaved with non-HTML
+  elements. <a href=#references>[SVG]</a><p>The content model for <code title="">title</code> elements in the
+  <a href=#svg-namespace>SVG namespace</a> inside <a href=#html-documents>HTML documents</a> is
+  <a href=#phrasing-content-0>phrasing content</a>. (This further constrains the
+  requirements given in the SVG specification.)<h4 id=dimension-attributes><span class=secno>4.8.17 </span><dfn>Dimension attributes</dfn></h4><p><strong class=impl>Author requirements:</strong> The <dfn id=attr-dim-width title=attr-dim-width><code>width</code></dfn> and <dfn id=attr-dim-height title=attr-dim-height><code>height</code></dfn> attributes on
   <code><a href=#the-img-element>img</a></code>, <code><a href=#the-iframe-element>iframe</a></code>, <code><a href=#the-embed-element>embed</a></code>,
   <code><a href=#the-object-element>object</a></code>, <code><a href=#video>video</a></code>, and, when their <code title=attr-input-type><a href=#attr-input-type>type</a></code> attribute is in the <a href=#image-button-state title=attr-input-type-image>Image Button</a> state,
   <code><a href=#the-input-element>input</a></code> elements may be specified to give the dimensions
@@ -45220,9 +45224,7 @@
    <dt>Foreign elements</dt>
 
    <dd>Elements from the <a href=#mathml-namespace>MathML namespace</a>
-<!--XXXSVG
-   and the <span>SVG namespace</span>.</dd>
--->
+   and the <a href=#svg-namespace>SVG namespace</a>.</dd>
 
    <dt>Normal elements</dt>
 
@@ -46377,11 +46379,11 @@
    steps.</li>
 
    <li>If <var title="">node</var> is an element from the <a href=#mathml-namespace>MathML
-   namespace</a><!--XXXSVG or the <span>SVG namespace</span>-->,
-   then switch the <a href=#insertion-mode>insertion mode</a> to "<a href=#parsing-main-inforeign title="insertion mode: in foreign content">in foreign
-   content</a>", let the <a href=#secondary-insertion-mode>secondary insertion mode</a> be
-   "<a href=#parsing-main-inbody title="insertion mode: in body">in body</a>", and abort
-   these steps.</li>
+   namespace</a> or the <a href=#svg-namespace>SVG namespace</a>, then switch the
+   <a href=#insertion-mode>insertion mode</a> to "<a href=#parsing-main-inforeign title="insertion mode: in
+   foreign content">in foreign content</a>", let the
+   <a href=#secondary-insertion-mode>secondary insertion mode</a> be "<a href=#parsing-main-inbody title="insertion
+   mode: in body">in body</a>", and abort these steps.</li>
 
    <li>If <var title="">node</var> is a <code><a href=#the-head-element>head</a></code> element,
    then switch the <a href=#insertion-mode>insertion mode</a> to "<a href=#parsing-main-inbody title="insertion mode: in body">in body</a>" ("<a href=#parsing-main-inbody title="insertion mode: in body">in body</a>"! <em> not "<a href=#parsing-main-inhead title="insertion mode: in head">in head</a>"</em>!) and abort
@@ -46497,7 +46499,7 @@
    parsing: <code><a href=#the-applet-element>applet</a></code>, <code><a href=#the-button-element>button</a></code>,
    <code><a href=#the-caption-element>caption</a></code>, <code><a href=#the-html-element>html</a></code>, <code><a href=#the-marquee-element-0>marquee</a></code>,
    <code><a href=#the-object-element>object</a></code>, <code><a href=#the-table-element>table</a></code>, <code><a href=#the-td-element>td</a></code>,
-   <code><a href=#the-th-element>th</a></code><!--XXXSVG, and SVG's <code>foreignObject</code>-->.</dd>
+   <code><a href=#the-th-element>th</a></code>, and SVG's <code>foreignObject</code>.</dd>
 
    <dt><dfn id=formatting>Formatting</dfn></dt>
    <dd><p>The following HTML elements are those that end up in the
@@ -46532,7 +46534,7 @@
      <li><code><a href=#the-button-element>button</a></code> in the HTML namespace</li>
      <li><code><a href=#the-marquee-element-0>marquee</a></code> in the HTML namespace</li>
      <li><code><a href=#the-object-element>object</a></code> in the HTML namespace</li>
-<!--XXXSVG     <li><code title="">foreignObject</code> in the SVG namespace</li>-->
+     <li><code title="">foreignObject</code> in the SVG namespace</li>
     </ul></li>
 
    <li><p>Otherwise, set <var title="">node</var> to the previous
@@ -48124,84 +48126,77 @@
   attributes</dfn> for a token, then, if the token has an attribute
   named <code title="">definitionurl</code>, change its name to <code title="">definitionURL</code> (note the case difference).</p>
 
-<!--XXXSVG
-  <p>When the steps below require the user agent to <dfn>adjust SVG
+  <p>When the steps below require the user agent to <dfn id=adjust-svg-attributes>adjust SVG
   attributes</dfn> for a token, then, for each attribute on the token
   whose attribute name is one of the ones in the first column of the
   following table, change the attribute's name to the name given in
   the corresponding cell in the second column. (This fixes the case of
   SVG attributes that are not all lowercase.)</p>
 
-  <table>
-   <thead>
-    <tr> <th> Attribute name on token <th> Attribute name on element
-   <tbody>
-    <tr> <td> <code title="">attributename</code> <td> <code title="">attributeName</code>
-    <tr> <td> <code title="">attributetype</code> <td> <code title="">attributeType</code>
-    <tr> <td> <code title="">basefrequency</code> <td> <code title="">baseFrequency</code>
-    <tr> <td> <code title="">baseprofile</code> <td> <code title="">baseProfile</code>
-    <tr> <td> <code title="">calcmode</code> <td> <code title="">calcMode</code>
-    <tr> <td> <code title="">clippathunits</code> <td> <code title="">clipPathUnits</code>
-    <tr> <td> <code title="">contentscripttype</code> <td> <code title="">contentScriptType</code>
-    <tr> <td> <code title="">contentstyletype</code> <td> <code title="">contentStyleType</code>
-    <tr> <td> <code title="">diffuseconstant</code> <td> <code title="">diffuseConstant</code>
-    <tr> <td> <code title="">edgemode</code> <td> <code title="">edgeMode</code>
-    <tr> <td> <code title="">externalresourcesrequired</code> <td> <code title="">externalResourcesRequired</code>
-    <tr> <td> <code title="">filterres</code> <td> <code title="">filterRes</code>
-    <tr> <td> <code title="">filterunits</code> <td> <code title="">filterUnits</code>
-    <tr> <td> <code title="">glyphref</code> <td> <code title="">glyphRef</code>
-    <tr> <td> <code title="">gradienttransform</code> <td> <code title="">gradientTransform</code>
-    <tr> <td> <code title="">gradientunits</code> <td> <code title="">gradientUnits</code>
-    <tr> <td> <code title="">kernelmatrix</code> <td> <code title="">kernelMatrix</code>
-    <tr> <td> <code title="">kernelunitlength</code> <td> <code title="">kernelUnitLength</code>
-    <tr> <td> <code title="">keypoints</code> <td> <code title="">keyPoints</code>
-    <tr> <td> <code title="">keysplines</code> <td> <code title="">keySplines</code>
-    <tr> <td> <code title="">keytimes</code> <td> <code title="">keyTimes</code>
-    <tr> <td> <code title="">lengthadjust</code> <td> <code title="">lengthAdjust</code>
-    <tr> <td> <code title="">limitingconeangle</code> <td> <code title="">limitingConeAngle</code>
-    <tr> <td> <code title="">markerheight</code> <td> <code title="">markerHeight</code>
-    <tr> <td> <code title="">markerunits</code> <td> <code title="">markerUnits</code>
-    <tr> <td> <code title="">markerwidth</code> <td> <code title="">markerWidth</code>
-    <tr> <td> <code title="">maskcontentunits</code> <td> <code title="">maskContentUnits</code>
-    <tr> <td> <code title="">maskunits</code> <td> <code title="">maskUnits</code>
-    <tr> <td> <code title="">numoctaves</code> <td> <code title="">numOctaves</code>
-    <tr> <td> <code title="">pathlength</code> <td> <code title="">pathLength</code>
-    <tr> <td> <code title="">patterncontentunits</code> <td> <code title="">patternContentUnits</code>
-    <tr> <td> <code title="">patterntransform</code> <td> <code title="">patternTransform</code>
-    <tr> <td> <code title="">patternunits</code> <td> <code title="">patternUnits</code>
-    <tr> <td> <code title="">pointsatx</code> <td> <code title="">pointsAtX</code>
-    <tr> <td> <code title="">pointsaty</code> <td> <code title="">pointsAtY</code>
-    <tr> <td> <code title="">pointsatz</code> <td> <code title="">pointsAtZ</code>
-    <tr> <td> <code title="">preservealpha</code> <td> <code title="">preserveAlpha</code>
-    <tr> <td> <code title="">preserveaspectratio</code> <td> <code title="">preserveAspectRatio</code>
-    <tr> <td> <code title="">primitiveunits</code> <td> <code title="">primitiveUnits</code>
-    <tr> <td> <code title="">refx</code> <td> <code title="">refX</code>
-    <tr> <td> <code title="">refy</code> <td> <code title="">refY</code>
-    <tr> <td> <code title="">repeatcount</code> <td> <code title="">repeatCount</code>
-    <tr> <td> <code title="">repeatdur</code> <td> <code title="">repeatDur</code>
-    <tr> <td> <code title="">requiredextensions</code> <td> <code title="">requiredExtensions</code>
-    <tr> <td> <code title="">requiredfeatures</code> <td> <code title="">requiredFeatures</code>
-    <tr> <td> <code title="">specularconstant</code> <td> <code title="">specularConstant</code>
-    <tr> <td> <code title="">specularexponent</code> <td> <code title="">specularExponent</code>
-    <tr> <td> <code title="">spreadmethod</code> <td> <code title="">spreadMethod</code>
-    <tr> <td> <code title="">startoffset</code> <td> <code title="">startOffset</code>
-    <tr> <td> <code title="">stddeviation</code> <td> <code title="">stdDeviation</code>
-    <tr> <td> <code title="">stitchtiles</code> <td> <code title="">stitchTiles</code>
-    <tr> <td> <code title="">surfacescale</code> <td> <code title="">surfaceScale</code>
-    <tr> <td> <code title="">systemlanguage</code> <td> <code title="">systemLanguage</code>
-    <tr> <td> <code title="">tablevalues</code> <td> <code title="">tableValues</code>
-    <tr> <td> <code title="">targetx</code> <td> <code title="">targetX</code>
-    <tr> <td> <code title="">targety</code> <td> <code title="">targetY</code>
-    <tr> <td> <code title="">textlength</code> <td> <code title="">textLength</code>
-    <tr> <td> <code title="">viewbox</code> <td> <code title="">viewBox</code>
-    <tr> <td> <code title="">viewtarget</code> <td> <code title="">viewTarget</code>
-    <tr> <td> <code title="">xchannelselector</code> <td> <code title="">xChannelSelector</code>
-    <tr> <td> <code title="">ychannelselector</code> <td> <code title="">yChannelSelector</code>
-    <tr> <td> <code title="">zoomandpan</code> <td> <code title="">zoomAndPan</code>
-  </table>
--->
-
-  <p>When the steps below require the user agent to <dfn id=adjust-foreign-attributes>adjust
+  <table><thead><tr><th> Attribute name on token <th> Attribute name on element
+   <tbody><tr><td> <code title="">attributename</code> <td> <code title="">attributeName</code>
+    <tr><td> <code title="">attributetype</code> <td> <code title="">attributeType</code>
+    <tr><td> <code title="">basefrequency</code> <td> <code title="">baseFrequency</code>
+    <tr><td> <code title="">baseprofile</code> <td> <code title="">baseProfile</code>
+    <tr><td> <code title="">calcmode</code> <td> <code title="">calcMode</code>
+    <tr><td> <code title="">clippathunits</code> <td> <code title="">clipPathUnits</code>
+    <tr><td> <code title="">contentscripttype</code> <td> <code title="">contentScriptType</code>
+    <tr><td> <code title="">contentstyletype</code> <td> <code title="">contentStyleType</code>
+    <tr><td> <code title="">diffuseconstant</code> <td> <code title="">diffuseConstant</code>
+    <tr><td> <code title="">edgemode</code> <td> <code title="">edgeMode</code>
+    <tr><td> <code title="">externalresourcesrequired</code> <td> <code title="">externalResourcesRequired</code>
+    <tr><td> <code title="">filterres</code> <td> <code title="">filterRes</code>
+    <tr><td> <code title="">filterunits</code> <td> <code title="">filterUnits</code>
+    <tr><td> <code title="">glyphref</code> <td> <code title="">glyphRef</code>
+    <tr><td> <code title="">gradienttransform</code> <td> <code title="">gradientTransform</code>
+    <tr><td> <code title="">gradientunits</code> <td> <code title="">gradientUnits</code>
+    <tr><td> <code title="">kernelmatrix</code> <td> <code title="">kernelMatrix</code>
+    <tr><td> <code title="">kernelunitlength</code> <td> <code title="">kernelUnitLength</code>
+    <tr><td> <code title="">keypoints</code> <td> <code title="">keyPoints</code>
+    <tr><td> <code title="">keysplines</code> <td> <code title="">keySplines</code>
+    <tr><td> <code title="">keytimes</code> <td> <code title="">keyTimes</code>
+    <tr><td> <code title="">lengthadjust</code> <td> <code title="">lengthAdjust</code>
+    <tr><td> <code title="">limitingconeangle</code> <td> <code title="">limitingConeAngle</code>
+    <tr><td> <code title="">markerheight</code> <td> <code title="">markerHeight</code>
+    <tr><td> <code title="">markerunits</code> <td> <code title="">markerUnits</code>
+    <tr><td> <code title="">markerwidth</code> <td> <code title="">markerWidth</code>
+    <tr><td> <code title="">maskcontentunits</code> <td> <code title="">maskContentUnits</code>
+    <tr><td> <code title="">maskunits</code> <td> <code title="">maskUnits</code>
+    <tr><td> <code title="">numoctaves</code> <td> <code title="">numOctaves</code>
+    <tr><td> <code title="">pathlength</code> <td> <code title="">pathLength</code>
+    <tr><td> <code title="">patterncontentunits</code> <td> <code title="">patternContentUnits</code>
+    <tr><td> <code title="">patterntransform</code> <td> <code title="">patternTransform</code>
+    <tr><td> <code title="">patternunits</code> <td> <code title="">patternUnits</code>
+    <tr><td> <code title="">pointsatx</code> <td> <code title="">pointsAtX</code>
+    <tr><td> <code title="">pointsaty</code> <td> <code title="">pointsAtY</code>
+    <tr><td> <code title="">pointsatz</code> <td> <code title="">pointsAtZ</code>
+    <tr><td> <code title="">preservealpha</code> <td> <code title="">preserveAlpha</code>
+    <tr><td> <code title="">preserveaspectratio</code> <td> <code title="">preserveAspectRatio</code>
+    <tr><td> <code title="">primitiveunits</code> <td> <code title="">primitiveUnits</code>
+    <tr><td> <code title="">refx</code> <td> <code title="">refX</code>
+    <tr><td> <code title="">refy</code> <td> <code title="">refY</code>
+    <tr><td> <code title="">repeatcount</code> <td> <code title="">repeatCount</code>
+    <tr><td> <code title="">repeatdur</code> <td> <code title="">repeatDur</code>
+    <tr><td> <code title="">requiredextensions</code> <td> <code title="">requiredExtensions</code>
+    <tr><td> <code title="">requiredfeatures</code> <td> <code title="">requiredFeatures</code>
+    <tr><td> <code title="">specularconstant</code> <td> <code title="">specularConstant</code>
+    <tr><td> <code title="">specularexponent</code> <td> <code title="">specularExponent</code>
+    <tr><td> <code title="">spreadmethod</code> <td> <code title="">spreadMethod</code>
+    <tr><td> <code title="">startoffset</code> <td> <code title="">startOffset</code>
+    <tr><td> <code title="">stddeviation</code> <td> <code title="">stdDeviation</code>
+    <tr><td> <code title="">stitchtiles</code> <td> <code title="">stitchTiles</code>
+    <tr><td> <code title="">surfacescale</code> <td> <code title="">surfaceScale</code>
+    <tr><td> <code title="">systemlanguage</code> <td> <code title="">systemLanguage</code>
+    <tr><td> <code title="">tablevalues</code> <td> <code title="">tableValues</code>
+    <tr><td> <code title="">targetx</code> <td> <code title="">targetX</code>
+    <tr><td> <code title="">targety</code> <td> <code title="">targetY</code>
+    <tr><td> <code title="">textlength</code> <td> <code title="">textLength</code>
+    <tr><td> <code title="">viewbox</code> <td> <code title="">viewBox</code>
+    <tr><td> <code title="">viewtarget</code> <td> <code title="">viewTarget</code>
+    <tr><td> <code title="">xchannelselector</code> <td> <code title="">xChannelSelector</code>
+    <tr><td> <code title="">ychannelselector</code> <td> <code title="">yChannelSelector</code>
+    <tr><td> <code title="">zoomandpan</code> <td> <code title="">zoomAndPan</code>
+  </table><p>When the steps below require the user agent to <dfn id=adjust-foreign-attributes>adjust
   foreign attributes</dfn> for a token, then, if any of the attributes
   on the token match the strings given in the first column of the
   following table, let the attribute be a namespaced attribute, with
@@ -50000,35 +49995,34 @@
     foreign content">in foreign content</a>".</p>
 
    </dd>
-<!--XXXSVG
+
    <dt>A start tag whose tag name is "svg"</dt>
    <dd>
 
-    <p><span>Reconstruct the active formatting elements</span>, if
+    <p><a href=#reconstruct-the-active-formatting-elements>Reconstruct the active formatting elements</a>, if
     any.</p>
 
-    <p><span>Adjust SVG attributes</span> for the token. (This fixes
+    <p><a href=#adjust-svg-attributes>Adjust SVG attributes</a> for the token. (This fixes
     the case of SVG attributes that are not all lowercase.)</p>
 
-    <p><span>Adjust foreign attributes</span> for the token. (This
+    <p><a href=#adjust-foreign-attributes>Adjust foreign attributes</a> for the token. (This
     fixes the use of namespaced attributes, in particular XLink in
     SVG.)</p>
 
-    <p><span>Insert a foreign element</span> for the token, in the
-    <span>SVG namespace</span>.</p>
+    <p><a href=#insert-a-foreign-element>Insert a foreign element</a> for the token, in the
+    <a href=#svg-namespace>SVG namespace</a>.</p>
 
     <p>If the token has its <i>self-closing flag</i> set, pop the
-    <span>current node</span> off the <span>stack of open
-    elements</span> and <span title="acknowledge self-closing
-    flag">acknowledge the token's <i>self-closing flag</i></span>.</p>
+    <a href=#current-node>current node</a> off the <a href=#stack-of-open-elements>stack of open
+    elements</a> and <a href=#acknowledge-self-closing-flag title="acknowledge self-closing
+    flag">acknowledge the token's <i>self-closing flag</i></a>.</p>
 
-    <p>Otherwise, let the <span>secondary insertion mode</span> be the
-    current <span>insertion mode</span>, and then switch the
-    <span>insertion mode</span> to "<span title="insertion mode: in
-    foreign content">in foreign content</span>".</p>
+    <p>Otherwise, let the <a href=#secondary-insertion-mode>secondary insertion mode</a> be the
+    current <a href=#insertion-mode>insertion mode</a>, and then switch the
+    <a href=#insertion-mode>insertion mode</a> to "<a href=#parsing-main-inforeign title="insertion mode: in
+    foreign content">in foreign content</a>".</p>
 
    </dd>
--->
 
    <dt>A start <!--or end--> tag whose tag name is one of: "caption",
    "col", "colgroup", "frame", "head", "tbody", "td", "tfoot", "th",
@@ -50158,11 +50152,9 @@
     one. If the parser's <a href=#script-nesting-level>script nesting level</a> is zero,
     then set the <a href=#parser-pause-flag>parser pause flag</a> to false.</p>
 
-    <p>Let the <a href=#insertion-point>insertion point</a> have the value of the
-    <var title="">old insertion point</var>. (In other words,
-    restore the <a href=#insertion-point>insertion point</a> to the value it had
-    before the previous paragraph. This value might be the
-    "undefined" value.)</p>
+    <p>Let the <a href=#insertion-point>insertion point</a> have the value of the <var title="">old insertion point</var>. (In other words, restore the
+    <a href=#insertion-point>insertion point</a> to its previous value. This value
+    might be the "undefined" value.)</p>
 
     <p id=scriptTagParserResumes>At this stage, if there is a
     <a href=#pending-external-script>pending external script</a>, then:</p>
@@ -51016,19 +51008,47 @@
     <p><a href=#parse-error>Parse error</a>. Ignore the token.</p>
    </dd>
 
-   <!--XXXSVG need to define processing for </script> to match HTML5's </script> processing -->
+   <dt>An end tag whose tag name is "script", if the <a href=#current-node>current node</a> is a <code title="">script</code> element in the <a href=#svg-namespace>SVG namespace</a>.</dt>
+   <dd>
+
+    <p>Pop the <a href=#current-node>current node</a> off the <a href=#stack-of-open-elements>stack of open
+    elements</a>.</p>
+
+    <p>Let the <var title="">old insertion point</var> have the
+    same value as the current <a href=#insertion-point>insertion point</a>. Let
+    the <a href=#insertion-point>insertion point</a> be just before the <a href=#next-input-character>next
+    input character</a>.</p>
+
+    <p>Increment the parser's <a href=#script-nesting-level>script nesting level</a> by
+    one. Set the <a href=#parser-pause-flag>parser pause flag</a> to true.</p>
+
+    <p><a href=http://www.w3.org/TR/SVGMobile12/script.html#ScriptContentProcessing>Process
+    the <code title="">script</code> element</a> according to the SVG
+    rules. <a href=#references>[SVG]</a></p>
+
+    <p class=note>Even if this causes <a href=#dom-document-write title=dom-document-write>new characters to be inserted into the
+    tokeniser</a>, the parser will not be executed reentrantly,
+    since the <a href=#parser-pause-flag>parser pause flag</a> is true.</p>
+
+    <p>Decrement the parser's <a href=#script-nesting-level>script nesting level</a> by
+    one. If the parser's <a href=#script-nesting-level>script nesting level</a> is zero,
+    then set the <a href=#parser-pause-flag>parser pause flag</a> to false.</p>
+
+    <p>Let the <a href=#insertion-point>insertion point</a> have the value of the <var title="">old insertion point</var>. (In other words, restore the
+    <a href=#insertion-point>insertion point</a> to its previous value. This value
+    might be the "undefined" value.)</p>
+
+   </dd>
 
    <dt>A start tag whose tag name is neither "mglyph" nor "malignmark", if the <a href=#current-node>current node</a> is an <code title="">mi</code> element in the <a href=#mathml-namespace>MathML namespace</a>.</dt>
    <dt>A start tag whose tag name is neither "mglyph" nor "malignmark", if the <a href=#current-node>current node</a> is an <code title="">mo</code> element in the <a href=#mathml-namespace>MathML namespace</a>.</dt>
    <dt>A start tag whose tag name is neither "mglyph" nor "malignmark", if the <a href=#current-node>current node</a> is an <code title="">mn</code> element in the <a href=#mathml-namespace>MathML namespace</a>.</dt>
    <dt>A start tag whose tag name is neither "mglyph" nor "malignmark", if the <a href=#current-node>current node</a> is an <code title="">ms</code> element in the <a href=#mathml-namespace>MathML namespace</a>.</dt>
    <dt>A start tag whose tag name is neither "mglyph" nor "malignmark", if the <a href=#current-node>current node</a> is an <code title="">mtext</code> element in the <a href=#mathml-namespace>MathML namespace</a>.</dt>
-<!--XXXSVG
-   <dt>A start tag whose tag name is "svg", if the <span>current node</span> is an <code title="">annotation-xml</code> element in the <span>MathML namespace</span>.</dt>
-   <dt>A start tag, if the <span>current node</span> is a <code title="">foreignObject</code> element in the <span>SVG namespace</span>.</dt>
-   <dt>A start tag, if the <span>current node</span> is a <code title="">desc</code> element in the <span>SVG namespace</span>.</dt>
-   <dt>A start tag, if the <span>current node</span> is a <code title="">title</code> element in the <span>SVG namespace</span>.</dt>
--->
+   <dt>A start tag whose tag name is "svg", if the <a href=#current-node>current node</a> is an <code title="">annotation-xml</code> element in the <a href=#mathml-namespace>MathML namespace</a>.</dt>
+   <dt>A start tag, if the <a href=#current-node>current node</a> is a <code title="">foreignObject</code> element in the <a href=#svg-namespace>SVG namespace</a>.</dt>
+   <dt>A start tag, if the <a href=#current-node>current node</a> is a <code title="">desc</code> element in the <a href=#svg-namespace>SVG namespace</a>.</dt>
+   <dt>A start tag, if the <a href=#current-node>current node</a> is a <code title="">title</code> element in the <a href=#svg-namespace>SVG namespace</a>.</dt>
    <dt>A start tag, if the <a href=#current-node>current node</a> is an element in the <a href=#html-namespace-0>HTML namespace</a>.</dt>
    <dt>An end tag</dt>
    <dd>
@@ -51087,62 +51107,56 @@
     attributes</a> for the token. (This fixes the case of MathML
     attributes that are not all lowercase.)</p>
 
-<!--XXXSVG
-    <p>If the <span>current node</span> is an element in the <span>SVG
-    namespace</span>, and the token's tag name is one of the ones in
+    <p>If the <a href=#current-node>current node</a> is an element in the <a href=#svg-namespace>SVG
+    namespace</a>, and the token's tag name is one of the ones in
     the first column of the following table, change the tag name to
     the name given in the corresponding cell in the second
     column. (This fixes the case of SVG elements that are not all
     lowercase.)</p>
 
-    <table>
-     <thead>
-      <tr> <th> Tag name <th> Element name
-     <tbody>
-      <tr> <td> <code title="">altglyph</code> <td> <code title="">altGlyph</code>
-      <tr> <td> <code title="">altglyphdef</code> <td> <code title="">altGlyphDef</code>
-      <tr> <td> <code title="">altglyphitem</code> <td> <code title="">altGlyphItem</code>
-      <tr> <td> <code title="">animatecolor</code> <td> <code title="">animateColor</code>
-      <tr> <td> <code title="">animatemotion</code> <td> <code title="">animateMotion</code>
-      <tr> <td> <code title="">animatetransform</code> <td> <code title="">animateTransform</code>
-      <tr> <td> <code title="">clippath</code> <td> <code title="">clipPath</code>
-      <tr> <td> <code title="">feblend</code> <td> <code title="">feBlend</code>
-      <tr> <td> <code title="">fecolormatrix</code> <td> <code title="">feColorMatrix</code>
-      <tr> <td> <code title="">fecomponenttransfer</code> <td> <code title="">feComponentTransfer</code>
-      <tr> <td> <code title="">fecomposite</code> <td> <code title="">feComposite</code>
-      <tr> <td> <code title="">feconvolvematrix</code> <td> <code title="">feConvolveMatrix</code>
-      <tr> <td> <code title="">fediffuselighting</code> <td> <code title="">feDiffuseLighting</code>
-      <tr> <td> <code title="">fedisplacementmap</code> <td> <code title="">feDisplacementMap</code>
-      <tr> <td> <code title="">fedistantlight</code> <td> <code title="">feDistantLight</code>
-      <tr> <td> <code title="">feflood</code> <td> <code title="">feFlood</code>
-      <tr> <td> <code title="">fefunca</code> <td> <code title="">feFuncA</code>
-      <tr> <td> <code title="">fefuncb</code> <td> <code title="">feFuncB</code>
-      <tr> <td> <code title="">fefuncg</code> <td> <code title="">feFuncG</code>
-      <tr> <td> <code title="">fefuncr</code> <td> <code title="">feFuncR</code>
-      <tr> <td> <code title="">fegaussianblur</code> <td> <code title="">feGaussianBlur</code>
-      <tr> <td> <code title="">feimage</code> <td> <code title="">feImage</code>
-      <tr> <td> <code title="">femerge</code> <td> <code title="">feMerge</code>
-      <tr> <td> <code title="">femergenode</code> <td> <code title="">feMergeNode</code>
-      <tr> <td> <code title="">femorphology</code> <td> <code title="">feMorphology</code>
-      <tr> <td> <code title="">feoffset</code> <td> <code title="">feOffset</code>
-      <tr> <td> <code title="">fepointlight</code> <td> <code title="">fePointLight</code>
-      <tr> <td> <code title="">fespecularlighting</code> <td> <code title="">feSpecularLighting</code>
-      <tr> <td> <code title="">fespotlight</code> <td> <code title="">feSpotLight</code>
-      <tr> <td> <code title="">fetile</code> <td> <code title="">feTile</code>
-      <tr> <td> <code title="">feturbulence</code> <td> <code title="">feTurbulence</code>
-      <tr> <td> <code title="">foreignobject</code> <td> <code title="">foreignObject</code>
-      <tr> <td> <code title="">glyphref</code> <td> <code title="">glyphRef</code>
-      <tr> <td> <code title="">lineargradient</code> <td> <code title="">linearGradient</code>
-      <tr> <td> <code title="">radialgradient</code> <td> <code title="">radialGradient</code>
-      <!- -<tr> <td> <code title="">solidcolor</code> <td> <code title="">solidColor</code> (SVG 1.2)- ->
-      <tr> <td> <code title="">textpath</code> <td> <code title="">textPath</code>
-    </table>
-
-    <p>If the <span>current node</span> is an element in the <span>SVG
-    namespace</span>, <span>adjust SVG attributes</span> for the
+    <table><thead><tr><th> Tag name <th> Element name
+     <tbody><tr><td> <code title="">altglyph</code> <td> <code title="">altGlyph</code>
+      <tr><td> <code title="">altglyphdef</code> <td> <code title="">altGlyphDef</code>
+      <tr><td> <code title="">altglyphitem</code> <td> <code title="">altGlyphItem</code>
+      <tr><td> <code title="">animatecolor</code> <td> <code title="">animateColor</code>
+      <tr><td> <code title="">animatemotion</code> <td> <code title="">animateMotion</code>
+      <tr><td> <code title="">animatetransform</code> <td> <code title="">animateTransform</code>
+      <tr><td> <code title="">clippath</code> <td> <code title="">clipPath</code>
+      <tr><td> <code title="">feblend</code> <td> <code title="">feBlend</code>
+      <tr><td> <code title="">fecolormatrix</code> <td> <code title="">feColorMatrix</code>
+      <tr><td> <code title="">fecomponenttransfer</code> <td> <code title="">feComponentTransfer</code>
+      <tr><td> <code title="">fecomposite</code> <td> <code title="">feComposite</code>
+      <tr><td> <code title="">feconvolvematrix</code> <td> <code title="">feConvolveMatrix</code>
+      <tr><td> <code title="">fediffuselighting</code> <td> <code title="">feDiffuseLighting</code>
+      <tr><td> <code title="">fedisplacementmap</code> <td> <code title="">feDisplacementMap</code>
+      <tr><td> <code title="">fedistantlight</code> <td> <code title="">feDistantLight</code>
+      <tr><td> <code title="">feflood</code> <td> <code title="">feFlood</code>
+      <tr><td> <code title="">fefunca</code> <td> <code title="">feFuncA</code>
+      <tr><td> <code title="">fefuncb</code> <td> <code title="">feFuncB</code>
+      <tr><td> <code title="">fefuncg</code> <td> <code title="">feFuncG</code>
+      <tr><td> <code title="">fefuncr</code> <td> <code title="">feFuncR</code>
+      <tr><td> <code title="">fegaussianblur</code> <td> <code title="">feGaussianBlur</code>
+      <tr><td> <code title="">feimage</code> <td> <code title="">feImage</code>
+      <tr><td> <code title="">femerge</code> <td> <code title="">feMerge</code>
+      <tr><td> <code title="">femergenode</code> <td> <code title="">feMergeNode</code>
+      <tr><td> <code title="">femorphology</code> <td> <code title="">feMorphology</code>
+      <tr><td> <code title="">feoffset</code> <td> <code title="">feOffset</code>
+      <tr><td> <code title="">fepointlight</code> <td> <code title="">fePointLight</code>
+      <tr><td> <code title="">fespecularlighting</code> <td> <code title="">feSpecularLighting</code>
+      <tr><td> <code title="">fespotlight</code> <td> <code title="">feSpotLight</code>
+      <tr><td> <code title="">fetile</code> <td> <code title="">feTile</code>
+      <tr><td> <code title="">feturbulence</code> <td> <code title="">feTurbulence</code>
+      <tr><td> <code title="">foreignobject</code> <td> <code title="">foreignObject</code>
+      <tr><td> <code title="">glyphref</code> <td> <code title="">glyphRef</code>
+      <tr><td> <code title="">lineargradient</code> <td> <code title="">linearGradient</code>
+      <tr><td> <code title="">radialgradient</code> <td> <code title="">radialGradient</code>
+      <!--<tr> <td> <code title="">solidcolor</code> <td> <code title="">solidColor</code> (SVG 1.2)-->
+      <tr><td> <code title="">textpath</code> <td> <code title="">textPath</code>
+    </table><p>If the <a href=#current-node>current node</a> is an element in the <a href=#svg-namespace>SVG
+    namespace</a>, <a href=#adjust-svg-attributes>adjust SVG attributes</a> for the
     token.  (This fixes the case of SVG attributes that are not all
     lowercase.)</p>
--->
+
     <p><a href=#adjust-foreign-attributes>Adjust foreign attributes</a> for the token.  (This
     fixes the use of namespaced attributes, in particular XLink in
     SVG.)</p>
@@ -56647,9 +56661,8 @@
   XXX should ensure these are filed with the relevant people and groups
   --><h3 id=localization><span class=secno>12.1 </span>Localization</h3><p>If you wish to create localized versions of an HTML application,
   the best solution is to preprocess the files on the server, and then
-  use HTTP content negotiation to serve the appropriate language.</p><!-- <p>XXX example here</p> --><!--XXXSVG (remove next section)--><h3 id=declarative-2d-vector-graphics-and-animation><span class=secno>12.2 </span>Declarative 2D vector graphics and animation</h3><p>Embedding vector graphics into XHTML documents is the domain of
-  SVG.</p><!-- <p>XXX example here</p> --><h3 id=declarative-3d-scenes><span class=secno>12.3 </span>Declarative 3D scenes</h3><p>Embedding 3D imagery into XHTML documents is the domain of X3D,
-  or technologies based on X3D that are namespace-aware.</p><!-- <p>XXX example here</p> --><h3 id=timers><span class=secno>12.4 </span>Timers</h3><p class=XXX>This section is expected to be moved to its own
+  use HTTP content negotiation to serve the appropriate language.</p><!-- <p>XXX example here</p> --><h3 id=declarative-3d-scenes><span class=secno>12.2 </span>Declarative 3D scenes</h3><p>Embedding 3D imagery into XHTML documents is the domain of X3D,
+  or technologies based on X3D that are namespace-aware.</p><!-- <p>XXX example here</p> --><h3 id=timers><span class=secno>12.3 </span>Timers</h3><p class=XXX>This section is expected to be moved to its own
   specification in due course. It needs a lot of work to actually make
   it into a semi-decent spec.<p>Objects that implement the <code><a href=#window>Window</a></code> interface must
   also implement the <code><a href=#windowtimers>WindowTimers</a></code> interface:<pre class=idl>[NoInterfaceObject, ImplementedOn=<a href=#window>Window</a>] interface <dfn id=windowtimers>WindowTimers</dfn> {
@@ -56706,7 +56719,7 @@
   upon which the timers are based must only tick while the
   <code>Document</code> of the <a href=#script-s-global-object title="script's global
   object">global object</a> of their callbacks is <a href=#fully-active>fully
-  active</a>.<h3 id=rendering-and-the-dom><span class=secno>12.5 </span>Rendering and the DOM</h3><p class=XXX>This section is expected to be moved to its own
+  active</a>.<h3 id=rendering-and-the-dom><span class=secno>12.4 </span>Rendering and the DOM</h3><p class=XXX>This section is expected to be moved to its own
   specification in due course. It needs a lot of work to actually make
   it into a semi-decent spec.<p>Any object implement the <code>AbstractView</code> interface must
   also implement the <code><a href=#mediamodeabstractview>MediaModeAbstractView</a></code> interface.<pre class=idl>[NoInterfaceObject, ImplementedOn=<span>AbstractView</span>] interface <dfn id=mediamodeabstractview>MediaModeAbstractView</dfn> {

Received on Wednesday, 25 March 2009 00:37:37 UTC