- From: <bugzilla@jessica.w3.org>
- Date: Fri, 09 Jan 2015 19:52:33 +0000
- To: public-html-bugzilla@w3.org
https://www.w3.org/Bugs/Public/show_bug.cgi?id=27790
Aaron Colwell <acolwell@google.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |ASSIGNED
CC| |acolwell@google.com
Assignee|adrianba@microsoft.com |acolwell@google.com
Target Milestone|--- |CR
--- Comment #6 from Aaron Colwell <acolwell@google.com> ---
I'm fine with changing SourceBuffer.buffered to return the same object all the
time. Technically these values can only change as part of the "Coded Frame
Removal" and "Coded Frame Processing" algorithms.
I'm assuming that you want the value to be stable as long as webapp Javascript
is executing. Is this usually handled by using language like "post a task to
update the buffered attribute with the contents of intersection_ranges"? If
not, could you point me at a good example in other specs.
The spec text that describes always creating a new object for access
HTMLMediaElement.buffered probably needs to remain though so that the behavior
is consistent with non-MSE playback.
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Received on Friday, 9 January 2015 19:52:34 UTC