- From: <bugzilla@jessica.w3.org>
- Date: Thu, 22 May 2014 23:29:25 +0000
- To: public-html-bugzilla@w3.org
https://www.w3.org/Bugs/Public/show_bug.cgi?id=18515 --- Comment #28 from David Dorwin <ddorwin@google.com> --- I made some minor changes to Jerry's changeset in https://dvcs.w3.org/hg/html-media/rev/a3759a1510ea. I addressed resume in https://dvcs.w3.org/hg/html-media/rev/6f23a0371a5a and https://dvcs.w3.org/hg/html-media/rev/eb3f8e2d323c. It's difficult to document when to call canplay on resume since there can be multiple blocked tracks. I think the text is sufficient to describe the desired behavior, though. I didn't see an answer to this question: Why is timeupdate fired? The current playback position hasn't changed, but I guess this is consistent with the steps for "If the previous ready state was HAVE_FUTURE_DATA or more, and the new ready state is HAVE_CURRENT_DATA or less" in HTML5. I did not add a step to fire "timeupdate" when resuming. It's not fired "If the new ready state is HAVE_ENOUGH_DATA" is in HTML5. Do we need to add the following to the resume steps (in addition to "canplay")? "if the element's paused attribute is false, queue a task to fire a simple event named playing at the element." If we can answer these questions, I think we can close this bug. -- You are receiving this mail because: You are the QA Contact for the bug.
Received on Thursday, 22 May 2014 23:29:27 UTC