- From: <bugzilla@jessica.w3.org>
- Date: Wed, 18 Jun 2014 07:58:39 +0000
- To: public-html-bugzilla@w3.org
https://www.w3.org/Bugs/Public/show_bug.cgi?id=26132 Bug ID: 26132 Summary: Add "metered-network-autoplay" attribute to <HTML> tag with values that will help browser to restrict autoplay based on available bandwidth. Product: HTML WG Version: unspecified Hardware: All OS: All Status: NEW Severity: enhancement Priority: P2 Component: HTML5 spec Assignee: dave.null@w3.org Reporter: sridhar1803@live.com QA Contact: public-html-bugzilla@w3.org CC: mike@w3.org, public-html-admin@w3.org, public-html-wg-issue-tracking@w3.org All of the mobile browser providers have disabled the 'autoplay' behaviour in the mobile browsers since there is a high likelihood of mobile devices using metered networks. This does not leave the developers with a choice to autoplay media content on the devices. Game developers could find this especially restrictive for providing the right user experience. Not insignificant proportion of mobile device usage happens over unmetered network and having an option to autoplay media on mobile devices is quite useful. My proposal is to add an attribute to the HTML tag of a webpage, value of which will determine if media tags which have autoplay="true" can be auto played, based on the type of the network (as provided by Network Information API - https://dvcs.w3.org/hg/dap/raw-file/tip/network-api/Overview.html#idl-def-NetworkInformation) example : <HTML metered-network-autoplay="false"> <HTML metered-network-autoplay="true"> Default value for the metered-network-autoplay attribute will be "false" . If this is implemented, webpage developers can provide better user experience where network permits. -- You are receiving this mail because: You are the QA Contact for the bug.
Received on Wednesday, 18 June 2014 07:58:42 UTC