- From: <bugzilla@jessica.w3.org>
- Date: Wed, 11 Jun 2014 14:14:51 +0000
- To: public-html-bugzilla@w3.org
https://www.w3.org/Bugs/Public/show_bug.cgi?id=26060 Bug ID: 26060 Summary: Media Source and Web Worker Product: HTML WG Version: unspecified Hardware: All OS: All Status: NEW Severity: normal Priority: P2 Component: Media Source Extensions Assignee: adrianba@microsoft.com Reporter: saran@exaeone.com QA Contact: public-html-bugzilla@w3.org CC: mike@w3.org, public-html-media@w3.org One possible use case scenario for the Media Source Extension is to construct a live video stream. In an effort to keep latency low, one may decide to make the media segments very small but have them arrive very frequently. This has the potential to cause the main thread to block and become unresponsive. In order to alleviate this, it would be useful to be able to create the MediaSource object in a Worker running in a separate thread, and send its Blob URI back to the parent script. As an example, with still images it is currently possible to do the following with XMLHttpRequest. The same technique may also be useful in the MediaSource scenario using WebSockets (which are already available in Workers). ---------- main.js ---------- var worker = new Worker('worker.js'); var img; window.onload = function (event) { img = document.getElementById('img'); worker.postMessage('bh.jpg'); } worker.onmessage = function (event) { img.src = event.data; } ---------- ---------- worker.js ---------- var xhr = new XMLHttpRequest(); var ms = new MediaSource(); onmessage = function (event) { xhr.open('GET', event.data, true); xhr.responseType = 'blob'; xhr.send(); } xhr.onload = function (event) { postMessage(URL.createObjectURL(xhr.response)); } ---------- -- You are receiving this mail because: You are the QA Contact for the bug.
Received on Wednesday, 11 June 2014 14:14:52 UTC