- From: <bugzilla@jessica.w3.org>
- Date: Tue, 22 Oct 2013 16:02:31 +0000
- To: public-html-bugzilla@w3.org
https://www.w3.org/Bugs/Public/show_bug.cgi?id=23169 --- Comment #8 from Mark Watson <watsonm@netflix.com> --- I believe that either of total frame delay and dropped frame count could meet the requirement. In either case, the threshold can be a display refresh interval - that is, a frame is 'late' if it is displayed in the wrong refresh interval. I still have a mild preference for total frame delay, but without a strong rationale for that preference ;-) To answer your questions: - What is the scenario where late frames are tolerated for a while w/o triggering frame dropping? Imagine 30fps content on a 60Hz display, a few frames are rendered late and then a bunch of frames are rendered at 60fps until we catch up. This might not be the best UX (dropping to catch up might be better), but it's a possible behaviour. - How often do you expect the web application to poll these stats to detect this condition? Every second or so. - How long do you expect the delta between detecting late frames and the media engine taking action to drop frames would be? I don't know this, but I believe there can be a scenario where there is late rendering and no frame dropping. -- You are receiving this mail because: You are the QA Contact for the bug.
Received on Tuesday, 22 October 2013 16:02:36 UTC