- From: <bugzilla@jessica.w3.org>
- Date: Mon, 12 Aug 2013 15:23:28 +0000
- To: public-html-bugzilla@w3.org
https://www.w3.org/Bugs/Public/show_bug.cgi?id=21851 --- Comment #33 from Glenn Adams <glenn@skynav.com> --- (In reply to comment #32) > (In reply to comment #27) > > Is the main reason for your objection backwards compatibility? > > My objection is > > * existing scripts that use TextTrackCue will stop working without any > indication about what's wrong not all of them, just the ones that explicitly invoke TextTrackCue() constructor; do you have any stats on usage in the wild? > > * new scripts might be written with the assumption that the cue will get > rendered authors that use experimental (pre-REC) features must deal with changes; this is not a new problem here; caveat emptor applies > > > The name TextTrackCue by itself (without looking at history) doesn't imply > > whether it gets rendered on not - in fact, not even every VTTCue is/can be > > rendered. > > Sure, but it's reasonable to assume that it can be rendered, especially > since that's the case in current implementations. I agree with Silvia. Furthermore, there are implementations that do not render generic metadata mapped to generic TextTrackCue. > > > The main reason I didn't introduce an UnprasedCue object is that I don't > > really see the advantage of creating a basically empty object, just to get a > > constructor: > > > > [Constructor(double startTime, double endTime, DOMString text)] > > interface UnparsedCue : TextTrackCue { > > }; > > The advantage is that existing scripts that use the TextTrackCue constructor > get an exception so that it's super-easy to debug why it stopped working, > and that it is clearer for newcomers that it's a dummy cue that they have to > parse and render themselves. (I'm open for other names if anyone can think > of a better name.) > > As for the .text property, I would suggest defining it on both UnparsedCue > and VTTCue, and have these two interfaces inherit from TextTrackCue. I think it better to leave on TextTrackCue as originally defined, and follow well established O-O design principles: namely, data abstraction. By definition, or at least by name, a TextTrackCue is associated with some "Text". It is perfectly reasonable, and understandable to abstract this by means of a common attribute on the base type. In fact, moving this potentially common abstraction to concrete sub-types makes it more difficult to understand and use. -- You are receiving this mail because: You are the QA Contact for the bug.
Received on Monday, 12 August 2013 15:23:33 UTC