- From: <bugzilla@jessica.w3.org>
- Date: Thu, 04 Apr 2013 17:03:36 +0000
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https://www.w3.org/Bugs/Public/show_bug.cgi?id=21327 --- Comment #4 from Pierre Lemieux <pal@sandflow.com> --- > > The specification should mandate no sample rate conversion unless necessary. > > Does this really need to be explictly called out? Yes. > > >Apply a linear gain fade out > > > > From where to where? > > What do you mean? I think the specification should at least recommend a fade in/out slope. (In reply to comment #2) > (In reply to comment #0) > > Below are miscellaneous comments and/or questions. > > > > > The fade in coded frame equals new coded frame. > > > > What about if new coded frame duration is less than 5 ms? > > This is covered in the audio splice rendering algorithm, but I will also add > a note in step 13 of the Audio Splice Frame Algorithm calling out this case. > I don't want to handle this explicitly in the algorithm because it will just > make things unnecessarily confusing. > > > > > > Convert fade out samples and fade in samples to a common > > > sample rate and channel layout. > > > > The specification should mandate no sample rate conversion unless necessary. > > Does this really need to be explictly called out? > > > > > >Apply a linear gain fade out > > > > From where to where? > > What do you mean? If this isn't clear enough please provide text that you > consider more clear. I assumed that this plus the picture in the spec was > sufficient to convey the intended meaning. > > > > > > the difference between decode timestamp and last decode timestamp is greater than 100 milliseconds > > > > Why 100 ms? > > It seemed like a reasonable default. It is an arbitrary value chosen to > ensure that coded frames can't be too far apart before an out-of-order > append error is signalled. -- You are receiving this mail because: You are the QA Contact for the bug.
Received on Thursday, 4 April 2013 17:03:41 UTC