- From: <bugzilla@jessica.w3.org>
- Date: Sun, 15 Jul 2012 16:09:41 +0000
- To: public-html-bugzilla@w3.org
https://www.w3.org/Bugs/Public/show_bug.cgi?id=17784 Summary: request: even/odd winding algorithm in addition to non-zero Product: HTML WG Version: unspecified Platform: PC OS/Version: Windows NT Status: NEW Severity: normal Priority: P2 Component: HTML Canvas 2D Context AssignedTo: ian@hixie.ch ReportedBy: pomax@nihongoresources.com QAContact: public-html-bugzilla@w3.org CC: mike@w3.org, public-html-wg-issue-tracking@w3.org, public-html@w3.org I'd like to request that the canvas 2d context fill style is extended with support for the even/odd winding algorithm, in addition to the non-zero winding algorithm, so that drawing shapes on the canvas that are based on paths obtained from graphics sources that encode shapes using the even/odd winding algorithm can be drawn without having to manually analyse the path for subpaths that need their direction flipped. Use cases are using image from .svg resource with the intention of using them as rasterised image data (not vector graphics) and shapes such as font outlines (for use as polygon graphics, not "letters") to the canvas. (As a bonus, this algorithm is already available for reuse in every current browser, since SVG requires algorithms both to be available, making implementing it for canvas 2d mostly a matter of hooking it up correctly) -- Configure bugmail: https://www.w3.org/Bugs/Public/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the QA contact for the bug.
Received on Sunday, 15 July 2012 16:09:42 UTC