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- Date: Fri, 11 Feb 2011 23:31:48 +0000
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http://www.w3.org/Bugs/Public/show_bug.cgi?id=11253 Ian 'Hixie' Hickson <ian@hixie.ch> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|REOPENED |RESOLVED Resolution| |WONTFIX --- Comment #5 from Ian 'Hixie' Hickson <ian@hixie.ch> 2011-02-11 23:31:47 UTC --- EDITOR'S RESPONSE: This is an Editor's Response to your comment. If you are satisfied with this response, please change the state of this bug to CLOSED. If you have additional information and would like the editor to reconsider, please reopen this bug. If you would like to escalate the issue to the full HTML Working Group, please add the TrackerRequest keyword to this bug, and suggest title and text for the tracker issue; or you may create a tracker issue yourself, if you are able to do so. For more details, see this document: http://dev.w3.org/html5/decision-policy/decision-policy.html Status: Rejected Change Description: no spec change Rationale: If there are pages that actually break if you implement what the spec says, then that changes matters. However, I haven't seen any evidence of this. Pages I looked at that exhibit oninput-like behaviour seem to use onkeypress, not oninput, since that's what's implemented more widely. (And the main page I'm thinking of fails to handle paste correctly, which is how I noticed that it was doing anything like this at all.) If we don't have a back-compat constraint, then the specced behaviour is significantly better than requiring UAs to fire oninput after every onkeypress, because it gives authors a way to do expensive "instant" computation in a way that doesn't waste CPU resources and in a way that doesn't require complicated manipulation of timers. -- Configure bugmail: http://www.w3.org/Bugs/Public/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the QA contact for the bug.
Received on Friday, 11 February 2011 23:31:49 UTC