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[Bug 13818] Default resolution of canvas 300x150 feels unnecessary requirement? Maybe 1x1 or 0x0 would make more sense, or even some more standard size like VGA or WVGA.

From: <bugzilla@jessica.w3.org>
Date: Fri, 19 Aug 2011 11:04:38 +0000
To: public-html-bugzilla@w3.org
Message-Id: <E1QuMsQ-0000We-RE@jessica.w3.org>

Tapani Pälli <tapani.palli@intel.com> changed:

           What    |Removed                     |Added
                 CC|                            |tapani.palli@intel.com

--- Comment #2 from Tapani Pälli <tapani.palli@intel.com> 2011-08-19 11:04:38 UTC ---
(In reply to comment #1)
> EDITOR'S RESPONSE: This is an Editor's Response to your comment. If you are
> satisfied with this response, please change the state of this bug to CLOSED. If
> you have additional information and would like the editor to reconsider, please
> reopen this bug. If you would like to escalate the issue to the full HTML
> Working Group, please add the TrackerRequest keyword to this bug, and suggest
> title and text for the tracker issue; or you may create a tracker issue
> yourself, if you are able to do so. For more details, see this document:
>    http://dev.w3.org/html5/decision-policy/decision-policy.html
> Status: Rejected
> Change Description: no spec change
> Rationale: 300x150 is the default size for replaced elements in CSS. For
> canvas, this has been shipping for years and so it is very likely that content
> relies on it, and thus can't be changed.

Fair enough, however I would not be surprised that a hard coded value like this
will bite you back somewhere later on in the future when content becomes more
dynamical and scalable.

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Received on Friday, 19 August 2011 11:04:40 UTC

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