[Bug 10647] shadowBlur should be linear throughout rather than changing to sqrt() above 8px

http://www.w3.org/Bugs/Public/show_bug.cgi?id=10647

--- Comment #2 from contributor@whatwg.org 2010-09-28 23:16:58 UTC ---
Checked in as WHATWG revision r5538.
Check-in comment: Change how canvas blur is calculated to be less quirky.
Please update your browsers accordingly. This affects all implementations.
http://html5.org/tools/web-apps-tracker?from=5537&to=5538

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Received on Tuesday, 28 September 2010 23:17:00 UTC