Re: [css-houdini-drafts] [worklets] Make "Code Idempotency" section normative and stronger

re FrozenRealms they require freezing all of the globals and all of 
prototypes of everything which means you can't use polyfills or work 
around API bugs easily. They also have some serious restrictions:
https://github.com/FUDCo/proposal-frozen-realms#date-and-math It's 
also not clear how they interact with ES modules, for example I think 
modules can do "default export []" and export a mutable array, and 
modules are de-duplicated, so now you have global state to deal with.

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Received on Friday, 23 September 2016 13:05:26 UTC