Re: WebGPU API spec editorship changes

Congrats Jim, very excited to work with you and have your perspective on
the spec! Even if we the editors haven't been doing much on it lately - it
needs some love :)

And thanks Myles - as I hope you saw on the other thread, it's been a
pleasure working with you, and just incredibly helpful to have your
perspective on things as a spec editor for the past few years.

-Kai (he/they)


On Thu, Nov 9, 2023 at 10:06 AM Brandon Jones <bajones@google.com> wrote:

> Congrats Jim! I'm very much looking forward to working with you on the
> spec, and extremely pleased to regain the editorial perspective of a
> non-Dawn implementation.
>
> And thanks again, Myles, for all of your past contributions!
>
> --Brandon
>
> On Thu, Nov 9, 2023 at 9:04 AM Corentin Wallez <cwallez@google.com> wrote:
>
>> Hey all,
>>
>> As you may know *Myles Maxfield stepped down from WebGPU API spec
>> editorship* a couple months ago after a couple years of great
>> contributions, even if a bit less visible as they were happening a lot
>> during discussions with other editors. First of all thank you Myles for all
>> the effort put into making WebGPU an ergonomic, coherent and consistent
>> spec!
>>
>> Following this Kelsey and myself are pleased to announce that *Jim
>> Blandy will join as a new spec editor for the WebGPU spec!* He's shown a
>> great and increasing understanding of the current spec, attention to
>> details, and is in the trenches of making a WebGPU implementation.
>>
>> After a first release of WebGPU in a first browser, we are now refining
>> the spec for other implementations and starting to extend it carefully.
>> Jim's perspective will be very valuable in this evolution!
>>
>> Cheers,
>>
>> Corentin
>>
>

Received on Thursday, 9 November 2023 20:40:16 UTC